Is radeon HD5750 worth the higer cosnt than the HD4670?

lfforte

Distinguished
Feb 26, 2010
149
0
18,680
I would like some opinions in whether its worth spending the extra on the HD5750 over the HD4670 (which is well priced).
I have a 24 inch monitor at 1900x1200 and will do photo editing withe photoshop CS4 and maybe play the occasional game. WIll the HD4670 do the job??
I'd like to hear from those who have used or use these cards.
 
Solution
For photoshop and editing the 4670 is a perfect card. However, for gaming the 5750 will perform FAR better. Just make sure your power supply meets the requirements. My thought would be if you intend to do ANY gaming, the 5750 is what you want. A year or so ago if you asked the same question I would say the 4670 is nice if you intend to do occasional gaming, however, the times change and it is a last gen card.
For photoshop and editing the 4670 is a perfect card. However, for gaming the 5750 will perform FAR better. Just make sure your power supply meets the requirements. My thought would be if you intend to do ANY gaming, the 5750 is what you want. A year or so ago if you asked the same question I would say the 4670 is nice if you intend to do occasional gaming, however, the times change and it is a last gen card.
 
Solution

gracefully

Distinguished
Jan 30, 2010
761
0
19,160
I have the 5750. As far as I'm concerned, the 5750 screams gaming value. I also use Photoshop and Illustrator CS4, and I have to say that everything has been going smooth. Moving around is silky smooth, as is zooming in or out. At 1920x1200, I would suggest you get the 5750. It clocks down massively in desktop idle mode, even with Aero enabled, consuming as little as 16W. When you're running the GPU intensive tasks such as Photoshop and games, it runs like a champ. MW2 runs around 70+ FPS at 1920x1080 with 4xAA and everything set to highest. ME runs around 55 FPS at 1920x1080 with everything maxed out. Just for reference.
 

DudemanX

Distinguished
Mar 18, 2010
16
0
18,520
Wow, looks like the bumped up the prices of all the 5700's in the last day. I'm going to agree with Derbixrace though. The average price difference between 5750 and 5770 models is only ~$15.

You asked about Photoshop though and the 5000 series lacks 2D acceleration under Windows 7 right now until the 10.4 drivers come out around a month from now. If you want great 2D performance now the 4670 is a nice cheap way to go. If you plan on the occasional game however that's not a great card at all. Consider bumping up to the 4850.

If you want to hang on to this card for a while though I'd seriously consider bumping up to the 5770 if you can live with it not being all that great in Photoshop until AMD gets their drivers straight. I think turning off Aero Glass is the current work around to force it back into older 2D accelerated rendering until Catalyst 10.4 arrives.
 

gracefully

Distinguished
Jan 30, 2010
761
0
19,160
It will work with Photoshop. This is coming from someone who owns a 5700 series card. However, you will encounter performance issues when working with large (say, 5000x3000 300DPI) images and Photoshop. The problem arises even in Illustrator. Type takes so long to update and get displayed. Moving things around onscreen is kinda sluggish at high resolutions, too. But I'll wait and see how ATI fixes things with their next driver.
 

gracefully

Distinguished
Jan 30, 2010
761
0
19,160
You did say occasional gaming in your first post.

Since your primary purpose will be photo editing, here are your choices: You can screw the 5 series because of the 2D problems, or you can wait until ATI releases a fix that enables the 5 series to work with GDI (2D) commands. If you go with the first choice, then get the 4670. Otherwise, get the 5670. Obviously, the performance of the 5670 will eclipse that of the 4670 once ATI fixes the 2D/5xxx series issue, but if the need is great, you can do without it, since you can probably upgrade a cheapo video card faster than a more expensive one.
 

gracefully

Distinguished
Jan 30, 2010
761
0
19,160
No, I don't. To be specific, the "problem" that ATI has with 2D acceleration is that they didn't implement it properly. Performance is supposedly reduced, but it still exists. You will only encounter it at high resolutions. Dragging things around will take a long time to update, type takes long to display, and other things. However, it still works. With a fix, I'm sure everything will work fine.

When I work with 5000x3000 files, and I drag something that takes up about 20% of the canvas's space, it takes a long time to display the new location of the object. That is the symptom of little 2D performance.