This is a problem I have been trying to fix ever since the first 10.x series came out. Let me first say what the problem is.
After installing the 10.2's, my OpenGL capabilities broke entirely. I could not run ANY OGL application/games. Whenever I tried to launch something that used OGL, I would get this error message:
"LoadLibrary failed with error 126: The specified module could not be found. opengl"
I didn't bother to find a fix then, since I was going to wait for the 10.3 finals.
So in the end, I ended up trying: 10.2, 10.3 leaked, 10.3a and the 10.3b's that were released a few days ago. EVERY SINGLE ONE of them kills my OpenGL capabilities.
I tried everything. Uninstall the old drivers normally, boot into safemode, user Driver Sweeper and/or Driver Clearn dotNET, etc. I even tried uninstalling normally, without using special driver cleaners. As far as I can tell, I used three different methods for uninstalling/installing drivers:
1) Uninstall drivers, boot into safemode, use Driver Cleaner, boot into Windows, and install 10.x
and
2) Uninstall drivers, restart and install 10.x
and
3) Don't both uninstalling, install 10.x drivers over on top
Same problem. No matter what I seem to do, 10.x ALWAYS breaks my OGL for me.
Yes, I also tried the OGL 4.0 driver suite that was released.
Here's the kicker: If I uninstall the 10.x and install 9.12, my OGL works! I can run and use any program/games that utilizes OpenGL on 9.12! I tried installing the 9.12s, and installing the OGL 4.0 on top, but that STILL breaks my OGL capabilities. As a last resort, I unstalled all the drivers, installed the 9.12s, restarted, and ran an OpenGL benchmark took in windowed mode (Fuzzy cube in GPU Caps Viewer), then I procceded to install the OGL 4.0 (10.3's). Once the installation got to the video driver portion, the screen flickered, and the benchmark window disappeared. I couldn't run it again after the video drivers were complete! ***.
So there is something that's changing my OGL in 10.x video drivers....
Now, does anybody have any ideas?
After installing the 10.2's, my OpenGL capabilities broke entirely. I could not run ANY OGL application/games. Whenever I tried to launch something that used OGL, I would get this error message:
"LoadLibrary failed with error 126: The specified module could not be found. opengl"
I didn't bother to find a fix then, since I was going to wait for the 10.3 finals.
So in the end, I ended up trying: 10.2, 10.3 leaked, 10.3a and the 10.3b's that were released a few days ago. EVERY SINGLE ONE of them kills my OpenGL capabilities.
I tried everything. Uninstall the old drivers normally, boot into safemode, user Driver Sweeper and/or Driver Clearn dotNET, etc. I even tried uninstalling normally, without using special driver cleaners. As far as I can tell, I used three different methods for uninstalling/installing drivers:
1) Uninstall drivers, boot into safemode, use Driver Cleaner, boot into Windows, and install 10.x
and
2) Uninstall drivers, restart and install 10.x
and
3) Don't both uninstalling, install 10.x drivers over on top
Same problem. No matter what I seem to do, 10.x ALWAYS breaks my OGL for me.
Yes, I also tried the OGL 4.0 driver suite that was released.
Here's the kicker: If I uninstall the 10.x and install 9.12, my OGL works! I can run and use any program/games that utilizes OpenGL on 9.12! I tried installing the 9.12s, and installing the OGL 4.0 on top, but that STILL breaks my OGL capabilities. As a last resort, I unstalled all the drivers, installed the 9.12s, restarted, and ran an OpenGL benchmark took in windowed mode (Fuzzy cube in GPU Caps Viewer), then I procceded to install the OGL 4.0 (10.3's). Once the installation got to the video driver portion, the screen flickered, and the benchmark window disappeared. I couldn't run it again after the video drivers were complete! ***.
So there is something that's changing my OGL in 10.x video drivers....
Now, does anybody have any ideas?