This could also be a GPU issue
First, my specs
i7 930 @ 4.0ghz
Sapphire 5970 stock
6gb G.Skill @ 1600
ASUS PX58D-E
Intel X25 80 gig SSD (this might be the problem)
Drivers 10.6 cats with app profile update (I also tried 10.4)
Okay so, the specific problem is that in any of the games I play there is some issue with textures stuttering.
There are also issues with Unigine heaven textures looking "off".
I just upgraded to this new i7 system, my old Q6600 did not have these issues, but it could be literally anything.
Anyways to be more specific, everything runs at very high framerates, but the stuttering is horrible. It's not stuttering with long pauses, its stuttering with very short clips.
Also, this is worth noting, this happens a LOT when anything with physics is happening or when 2d textures are loading.
An example is in the witcher menu the rain in the background is EXTREMELY choppy. When I start recording with FRAPS it becomes fine.
Bioshock ragdoll bodies are horribly choppy, in bad company 2 the physics seems to run fine, but when I try to use a scope, the black circle outline gets really choppy when moving. Yet the framerate stays high. I am usually pretty tech savvy about stuff but to this I am at a loss.
Please please give me some insight into this problem.
Thanks!
First, my specs
i7 930 @ 4.0ghz
Sapphire 5970 stock
6gb G.Skill @ 1600
ASUS PX58D-E
Intel X25 80 gig SSD (this might be the problem)
Drivers 10.6 cats with app profile update (I also tried 10.4)
Okay so, the specific problem is that in any of the games I play there is some issue with textures stuttering.
There are also issues with Unigine heaven textures looking "off".
I just upgraded to this new i7 system, my old Q6600 did not have these issues, but it could be literally anything.
Anyways to be more specific, everything runs at very high framerates, but the stuttering is horrible. It's not stuttering with long pauses, its stuttering with very short clips.
Also, this is worth noting, this happens a LOT when anything with physics is happening or when 2d textures are loading.
An example is in the witcher menu the rain in the background is EXTREMELY choppy. When I start recording with FRAPS it becomes fine.
Bioshock ragdoll bodies are horribly choppy, in bad company 2 the physics seems to run fine, but when I try to use a scope, the black circle outline gets really choppy when moving. Yet the framerate stays high. I am usually pretty tech savvy about stuff but to this I am at a loss.
Please please give me some insight into this problem.
Thanks!