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Why Developers are not taking full advantage of physX

Apparently they holding back on fully implementing physx into games as much because it would hurt the consoles and ati fanbase. Rather than integral part of the game’s design designers are holding back and only using it to add "a little eye candy to the games".

So if you don't see what is so great about physx, it's only because designers aren't designing it into the game the way they should.

http://www.gamephys.com/2010/04/01/why-developers-are-not-taking-full-advantage-of-physx-and-implementing-it-into-every-game/
10 answers Last reply Best Answer
More about developers taking full advantage physx
  1. And...
  2. they not using it because then nvidia cuts into the profit line which is a bitch if they didn do anything but hold out their hand
  3. Physx is a niche product. If nVidia wanted a more universal product, they shouldn't have prevented it from running with ATI GPU's.
  4. dreamphantom_1977 said:
    because it would hurt the consoles and ati fanbase.

    That is stated really poorly. They don't use it because it would hurt their sales to create a game that can only run on Nvidia hardware.
  5. dreamphantom_1977 said:
    So if you don't see what is so great about physx, it's only because designers aren't designing it into the game the way they should.

    They shouldn't be using it at all.
  6. jyjjy said:
    That is stated really poorly. They don't use it because it would hurt their sales to create a game that can only run on Nvidia hardware.


    Even with nvidia hardware you still need a dedicated physx card to get it to run smoothly.

    Who would develop a game that only a fraction of people can play, never mind if they will even like it or not.
  7. Best answer
    PC gamers are extremely small in terms of market(Compare to console gamers). The investment on development can't be recovered through the projected sales.

    I play on PC and would love to have those features enabled but the economics of the business is not on the side of PC-gamers.

    PC games are used for bragging about performance and excellent video quality/experience. But the bulk of the sales is on the console games.
    Its part of Marketing.
  8. Best answer selected by dreamphantom_1977.
  9. leon2006 said:
    PC gamers are extremely small in terms of market(Compare to console gamers). The investment on development can't be recovered through the projected sales.

    I play on PC and would love to have those features enabled but the economics of the business is not on the side of PC-gamers.

    PC games are used for bragging about performance and excellent video quality/experience. But the bulk of the sales is on the console games.
    Its part of Marketing.



    EXACTLY!! Thank you. Anyone else who answered any different- FAIL.
  10. It takes double precision (DP) floating point math to accurate display PhysX effects. Nvidia cut DP performance on all 400 series cards by 75% because they think it'll make their Tesla line sell better. http://www.tomshardware.com/forum/285759-33-nvidia-series-crippled-nvidia
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