Crysis Wars abusive memory usage

Thundercast

Distinguished
Feb 19, 2011
4
0
18,510
Hi ! I'm having some trouble with the crysis wars client. I can't play more than 5 min because of game crashes. I've been watching the *32.exe and *64.exe and both have the issue : the process' memory usage (and the game freezes btw) increase without any limit (often crashing around 3go of memory usage). As I was playing on very high, I tried to put everything in low, but nothing has changed : goes up to ~3go then crashes. Maybe it is a memory leak ? I'm already patched on 1.5.I could play it on that computer 2 or 3 months ago without any problem, I just don't know what it is and how to fix it. :-( Thanks for your help !

Infos :
•I tried to watch the memory usage just after booting the game : ~280mo, doesn't grow. It's when I'm connected that it grows.
•I tried to see what would happen on a server with a small map, nobody, and a high ping : it grows just as much as if I was with noobhunters' 40 player server.
•When I try disconnecting to see if memory usage with lower, it changes nothing, memory usage continue to grow. I once got kicked for inactivity, and the memory usage began to explode ( +40 mo of memory usage per second...).
•I have MWLL mod installed. Could it be that ? As said, I already played the game on this comp a few months ago without any problem. I installed mwll today and began playing in normal mod (I still haven't been playing the mwll mod). Maybe it could have corrupted some game files ?
•I tried reinstalling the game; I still have the issue.
•It doesn't happen with other games

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System Information
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Time of this report: 2/19/2011, 17:39:30
Operating System: Windows 7 Édition Familiale Premium 64-bit (6.1, Build 7600) (7600.win7_gdr.101026-1503)
Language: French (Regional Setting: French)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: P55-USB3
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz (4 CPUs), ~2.3GHz
Memory: 4096MB RAM
Available OS Memory: 4092MB RAM
Page File: 2641MB used, 8059MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: Using System DPI
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7600.16385 64bit Unicode

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DxDiag Notes
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Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.

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DirectX Debug Levels
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Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

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Display Devices
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Card name: NVIDIA GeForce GTX 470
Manufacturer: NVIDIA
Chip type: GeForce GTX 470
DAC type: Integrated RAMDAC
Display Memory: 3038 MB
Dedicated Memory: 1248 MB
Shared Memory: 1789 MB
Current Mode: 1920 x 1080 (32 bit) (120Hz)
Monitor Name: Acer GD245HQ (Digital)
Monitor Model: Acer GD245HQ
Monitor Id: ACR0125
Native Mode: 1920 x 1080(p) (60.000Hz)
 

Thundercast

Distinguished
Feb 19, 2011
4
0
18,510
Even if there are no answers I'm still hoping someone will find a solution.
When I run it in dx10 I get this (which I don't get in dx9) :
captureive.jpg