Well I don't have the power to move this to the graphics section where it belongs, and where it would be instantly ripped on it's errors, so I'll comment on it here in brief.
It's a photochop job, of the standard quality we've become used to, but Jimmy it doesn't add up, the transistors don't matter, and the more SPUs and faster are all the surface jobs of people who don't understand the design. The ratios are borked, and the pixel fill rate doesn't match the speed/SPUs, unless they change the architecture, so everything doesn't match up.
Just the back-end errors are enough to just write it off.