G
Guest
Guest
Archived from groups: alt.games.unreal.tournament (More info?)
One thing that I've noticed at my Lan parties when we play UT:GOTY
(436), is that most of the guy's computers (game machines and high end
laptops, like mine) seem to suffer from "pauses" during the game play.
I'll be running through the screens of a map, in pursuit of a frag (or
trying to avoid one) and all of a sudden, the screen freezes for a
second. This just repeats continuously during the game .. not just
for me, but for many others. A few on the Lan don't seem to be
affected. This DOES NOT happen when the game is played alone, or
online ... only on a Lan game. I've also noticed that this problem
DOES NOT occur when we play Medal of Honor, or Quake, or some other
FPS .. only UT.
I think all of us in the Lan group are running either Win 2K or XP.
Not sure if we have anyone still using 98SE .. sort of doubt it, since
we're all a bunch of tech-heads.
Anyone else play this at a Lan party and notice the same thing? Have
any ideas to get around this?
TIA
One thing that I've noticed at my Lan parties when we play UT:GOTY
(436), is that most of the guy's computers (game machines and high end
laptops, like mine) seem to suffer from "pauses" during the game play.
I'll be running through the screens of a map, in pursuit of a frag (or
trying to avoid one) and all of a sudden, the screen freezes for a
second. This just repeats continuously during the game .. not just
for me, but for many others. A few on the Lan don't seem to be
affected. This DOES NOT happen when the game is played alone, or
online ... only on a Lan game. I've also noticed that this problem
DOES NOT occur when we play Medal of Honor, or Quake, or some other
FPS .. only UT.
I think all of us in the Lan group are running either Win 2K or XP.
Not sure if we have anyone still using 98SE .. sort of doubt it, since
we're all a bunch of tech-heads.
Anyone else play this at a Lan party and notice the same thing? Have
any ideas to get around this?
TIA