Archived from groups: alt.games.unreal.tournament (More info?)
Just as a rough estimate, how much CPU/memory power would I need to run
UT in software rendering mode at 800x600x16 for 60fps & stereo sound? I realize
that it would probably differ from CPU to CPU, so let's say I limit it to
AMD Athlons, Athlon64, P4, and Pentium-M, and whatever memory bandwidth is
native for the FSB.
Anyone got experience here?
--
Solar-powered Linux: Slackware9.1 2.4.26 IBM ThinkPad560
1993 BRC Banzai w/60T Real Chainring & Shimano Deore XT
Just as a rough estimate, how much CPU/memory power would I need to run
UT in software rendering mode at 800x600x16 for 60fps & stereo sound? I realize
that it would probably differ from CPU to CPU, so let's say I limit it to
AMD Athlons, Athlon64, P4, and Pentium-M, and whatever memory bandwidth is
native for the FSB.
Anyone got experience here?
--
Solar-powered Linux: Slackware9.1 2.4.26 IBM ThinkPad560
1993 BRC Banzai w/60T Real Chainring & Shimano Deore XT