Archived from groups: alt.games.unreal.tournament (More info?)
Hey All, I have an AMD64 FX-53 with a RAID 1+0 configuration and 512MB
RAM and my Intel P4 1.4GHz PC loads levels faster when playing over
LAN or the Internet. Often, when play CTF, someone has scored before
I can even get into the level and begin playing.
Archived from groups: alt.games.unreal.tournament (More info?)
On 7 Sep 2004 12:06:17 -0700, usenet.lloydgm@choicemail1.com (lloydgm)
wrote:
>Hey All, I have an AMD64 FX-53 with a RAID 1+0 configuration and 512MB
>RAM and my Intel P4 1.4GHz PC loads levels faster when playing over
>LAN or the Internet. Often, when play CTF, someone has scored before
>I can even get into the level and begin playing.
>
>Any ideas?
>
>Thanks
UT2004? Have you tried unchecking "precache player skins"?
Archived from groups: alt.games.unreal.tournament (More info?)
I think that's turned on. I was trying to fix the "speed hack
detected" problem and I think I had read somewhere that that was part
of the fix. I'll turn it off.
Although, you think that with it on the first 20 seconds of gameplay
would still be faster!?
Thanks!
Folk <Folk@folk.com> wrote in message news:<i8euj093ad5rs4c0tmi82g07a863cfbt1t@4ax.com>...
> On 7 Sep 2004 12:06:17 -0700, usenet.lloydgm@choicemail1.com (lloydgm)
> wrote:
>
> >Hey All, I have an AMD64 FX-53 with a RAID 1+0 configuration and 512MB
> >RAM and my Intel P4 1.4GHz PC loads levels faster when playing over
> >LAN or the Internet. Often, when play CTF, someone has scored before
> >I can even get into the level and begin playing.
> >
> >Any ideas?
> >
> >Thanks
>
> UT2004? Have you tried unchecking "precache player skins"?
Archived from groups: alt.games.unreal.tournament (More info?)
lloydgm enlightened us with:
> I was trying to fix the "speed hack detected" problem
Check our FAQ, it contains the solution.
MeltDown
--
!For all your UT99/2k3/2k4 questions visit UnrealTower's FAQ section:
! http://www.unrealtower.org/faq !Home of the FAQs for agut and agut2003.
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