Archived from groups: alt.games.baldurs-gate (
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"kevin" <khiggins2@nyukhouston.rr.com> wrote in message
news:Axfgc.11767$Hf7.4059@fe2.texas.rr.com...
>
> "John Salerno" <johnjsalNOSPAM@hotmail.com> wrote in message
> news:40818482$0$16482$61fed72c@news.rcn.com...
> > kevin wrote:
> >
> > > Anyone here beat the final BG1 battles without utilizing
> > > a bunch of cheese?
> >
> > I don't know if this counts as 'cheese', but the way I did it was
to
> > beat a few guys, go outside, heal up, then go back in and fight
some more.
>
> Yeah, I think that counts as cheese. ;-)
Mass summonings are not cheese, they're part of the game. What else is
the Wand of Monster Summoning *for* but summoning monsters to fight on
your behalf - both to potentially hurt the enemy, or simply as a meat
shield to stop the enemy hurting you by getting in his way?
Shooting fireballs into groups of enemies who can't see you, is
likewise a potentially legitimate part of the game. I always scout out
ahead of time with a Thief, who is either Hiding in Shadows or
quaffing a Potion of Invisibility, so I *know* that there's a hostile
party up ahead. So, as I know they're there, and they don't know I'm
there, and I know they're hostile, I am more than happy to advance to
a point just out of their field of view, and centre a few fireballs at
the extent of my vision so as to catch them in the radius. And I'm
quite happy to haste up my party first - after all, I have an in-game
way of knowing that the enemies are there, so it's only logical sense
that someone who KNOWS he is about to take on enemies is allowed to
prepare for them.
This is NOT cheese.
Running out of a door in the middle of a tough fight, to rest and heal
up, now *that* is cheese, because in a real role-playing game the
enemy would simply follow you. But you're taking advantage of the OUT
OF GAME knowledge, that enemies do not follow you to other maps and
cannot pass through closed doors.
Likewise, firing a fireball offscreen into an area you HAVEN'T
scouted, on the offchance that there might be something nasty there,
is cheese, because it's taking advantage of OUT OF GAME knowledge
(that the enemies are there). If you've found out IN THIS PARTICULAR
GAME that they are there, fine. If you found out about it in a
previous game, that's not fine, because it's out-of-game knowledge for
the next game, and *that* is the real definition of cheese.
Whereas scouting out an area before you venture into it, with a
stealthed thief, and using the knowledge gained in-game to hit the
enemy before they hit you (you also have to scout the area out to
learn that there are definitely no *innocent* people there), this is
entirely legitimate, as legitimate as summoning monsters from a wand
that was placed in the game specifically for you to use for the
purpose of summoning monsters.
(Now, using a Cloudkill to kill Aec'Letec in Tales of the Sword Coast,
is taking advantage of a game bug, because a mighty Demon from the
Abyss is not intended to be one-hit-killable by a simple 5th-level
spell.
But swarming him with summons to stop him targetting you - when
he tries to gaze at you, you duck behind a monster you've summoned,
just as if it were furniture that you duck behind - that is entirely
fine.)
Jonathan.