Archived from groups: alt.games.unreal.tournament (
More info?)
"Darmok" <cooncatspam@rocketmail.com> wrote in message
news:8cr8q0lg8a05fn9hl7j9c0b3heas8v2c5n@4ax.com...
| On Wed, 24 Nov 2004 03:20:58 -0500, "Kylesb" <me@privacy.net> wrote:
|
| >"Folk" <Folk@folk.com> wrote in message
| >news:nfcvp0dr1n7e4uon14upjge85i3i1f2k9t@4ax.com...
| >| On Fri, 19 Nov 2004 23:15:12 GMT, rm888@yahoo.com (Robert
Mischke)
| >| wrote:
| >|
| >| >I just got my Sapphire Radeon 9600XT. Installed DX9b and the
latest
| >| >Ati drivers, fired up UT, everything's fine... but then I notice
| >that
| >| >minimizing the UT window is awfully slow, it takes over 40
seconds.
| >| >Until now, I thought it was a known nvidia driver problem. Does
| >anyone
| >| >know a fix or workaround for Radeon cards?
| >| >
| >| >
| >| >Robert
| >|
| >| Your's is only the second or third case I've heard about, but the
| >| problem does also appear to exist for ATI cards as well. The
only
| >fix
| >| available is OGL, which actually runs a bit better and looks a
bit
| >| nicer then D3D. You can find a really nice renderer here:
| >| http://cwdohnal.home.mindspring.com/utglr/
| >|
| >
| >Turns out if your ATI video card has 64Meg or more of memory, UT
under
| >Windows has some awful bug with exiting and releasing allocated
memory
| >or minimizing if using D3D. I think the "exit program" problem may
be
| >unique to Win2k, though I can't be certain. You can disable AGP
| >texturing for D3D to slightly improve the delays (insufficient
| >improvement though, imho). Also, close any UT browser windows
before
| >minimizing and the delay is slightly less. My Radeon 32 meg DDR
did
| >not have this problem, but my 8500 and 9800 Pro both have the
problem,
| >it takes forever to minimize or "windowize" UT with D3D. I use
opengl
| >because of this problem, but frankly, I think the colorization of
D3D
| >looks nicer. I was unaware that nvidia video cards also exhibit
this
| >problem.
|
|
| I have absolutely NO problems with UT (or any other game, for that
| matter) running an ATI 9700 All-in-Wonder with 128mb ddr memory.
| Unlike other graphics card manufacturers, ATI actually releases new
| drivers about every month to 6 weeks, covering issues reported to
them
| by users. I find them to be about the most "customer oriented"
| graphics card maker going. Its why I use ATI cards/chipsets in all
my
| computers, and recommend them to others.
|
It's not a problem with the driver, it's a bug in UT and how it
allocates/deallocates system memory. When I exit UT, my system will
continue to play the UT background music for 30 seconds or so, and
watching the task in Task Manager, I can see the memory usage of UT
(though no longer visible, but still loaded in memory) is dropping
slowly from 60Meg or more until somewhere around 40-55Meg level is
reached, then UT finally ends and the music ceases. I've lowered the
sound buffer size of win2k and that has no affect on this problem.
No one suggested it was a driver problem. In fact, the same version
ATI driver works fine with my Radeon 32 meg ddr, yet exhibits the
above symptoms on the 8500 and 9800 cards. What OS do you use?
The problem does not affect gameplay or UT functionality, it is a
problem with extreme delays in performing certain "windowing"
operations. Finally, fwiw, every ATI driver I've used with my ATI
cards performs the same with respect to this inordinate delay, thus I
don't suspect the drivers. I think the one nvidia card I have
(tnt2u/32meg) also is slow to minimize under win98se, but not near as
slow as my ATI cards with more onboard vid memory.
--
Best regards,
Kyle