Hi,
Here's what I'd like to do for a sound effects system:
Have multiple soundcards (or one 'big' card which appears as such),
and one application playing multiple (un-related) sound files simultaneously (or multiple instances of an app each playing one sound file each - it doesn't matter) asynchronously of each other.
Arrange for the various sounds to appear on more than one output, at different levels on each, and be able to vary the level of each sound at each output as the sounds play (each output would obviously consist of a 'mix' of the various sounds being fed to it at their respective levels at that time).
The net result of all this is multiple sounds which appear to 'move' amongst the outputs, independant of each other.
Any ideas folks? Thanks
Here's what I'd like to do for a sound effects system:
Have multiple soundcards (or one 'big' card which appears as such),
and one application playing multiple (un-related) sound files simultaneously (or multiple instances of an app each playing one sound file each - it doesn't matter) asynchronously of each other.
Arrange for the various sounds to appear on more than one output, at different levels on each, and be able to vary the level of each sound at each output as the sounds play (each output would obviously consist of a 'mix' of the various sounds being fed to it at their respective levels at that time).
The net result of all this is multiple sounds which appear to 'move' amongst the outputs, independant of each other.
Any ideas folks? Thanks