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1 generation away from severe cpu bottlenecks?

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November 23, 2010 12:41:35 AM

http://www.guru3d.com/article/geforce-gtx-580-3-way-sli...
With 3-way you'll run into heaps of curiosities like power consumption, noise levels and then the CPU bottlenecks - that last one is just sheer dreadful.


Looks like were getting closer, and next gen will find huge increases in our gfx cards, with a new node and HKMG
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November 23, 2010 1:03:47 AM

JAYDEEJOHN said:
http://www.guru3d.com/article/geforce-gtx-580-3-way-sli...
With 3-way you'll run into heaps of curiosities like power consumption, noise levels and then the CPU bottlenecks - that last one is just sheer dreadful.


Looks like were getting closer, and next gen will find huge increases in our gfx cards, with a new node and HKMG


:heink:  our games are still ports from xbox360 & PS3. we play at more demanding resolution and have the option to push eye candy to further extremes so games are more hardware taxing but next gen PC games won't come out until the current consoles are replaced....I blame the liberal media
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November 23, 2010 1:16:10 AM

LOL , that, or the compromizing gamers/devs/game houses

As DX improvements are implemented, and tesselation is used more, as well as other implementations, the demand seems to be headed more at the cpu than the gpu, even for future releases on pure PC games
Already, we see tesselation reaching minimal count on this years cards.
With cpus multi cores, this should (hopefully) springboard more physix thru cpu in our games, which obviously has low impact on bottlenecking
Since MT still seems to be at a crawl, I still see gpus outpacing our cpus near term
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