Thanks. I just wanted to dispel the blanket statements by both sides in the ongoing debate over CPU vs. GPU bottlenecking. Of course, all games will start choking eventually as you diminish CPU power, but for a lot of current games, that threshold is lower than what a lot of the CPU bottleneckers think. Which means a decent tri-core or modern dual-core can play them at decent fps. Which is what a lot of game designers intended, since not everybody can or wants to pay for their CPU alone what a console costs :P.