Archived from groups: alt.games.baldurs-gate (
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"John Salerno" <johnjsalNOSPAM@hotmail.com> wrote in message
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> Just curious how you all think these compare to BG 1/2. Are they
similar
> enough if you enjoyed BG? I've heard that they are more hack'n'slash
> than BG, but are they still pretty deep games?
IWD 1 was a lot more hack-n-slash - in fact IMHO it was too much so,
because one ended up with situations where you quite literally had to
rest after each and every fight. (Especially when dealing with the
Barrow Wights, Drowned Ones and Wailing Virgins in the expansion set.)
This is bad because it means you end up resting two or even three
times in the day - one should not have to rest more than once every 24
hours.
(Baldurs Gate 1 and 2 cope with this by putting greater emphasis on
exploring and role-playing: while in some cases you may find yourself
with a fight that leaves you completely depleted, out of spells,
injured, fatigued and forced to rest once or even twice afterwards,
the chances are that there won't *be* more than one of those forced on
you within 24 game hours, whereas in IWD you know that the very next
fight is going to be just as bad.
In BG1 and BG2, generally if you have to rest, it's because of fatigue
due to being awake too long, or having been twice under the influence
of a Haste spell. In IWD, if you have to rest, it's because you have
to heal up after getting badly beaten up in the fight you had three
minutes after waking up (and are possibly fatigued after ONE haste
spell).
IWD2 - I just do *not* like the changed system of AD&D 3rd Edition. I
got bored halfway through Chapter 1. It also suffers from the same
problem of IWD1, of making the characters rest for 8 hours after 2
hours of activity because they get so badly beat up in those two
hours. Role-playing goes completely out the window.
Both IWD1 and IWD2 have a backstory of sorts, but I think both would
have been that much better if they had actually concentrated more on
role-play and less on the fights.
> Also, anyone play Temple of Elemental Evil and have opinions on that
one?
No. Have heard it's extremely buggy, and besides it uses AD&D 3rd
edition which I hate. For the same reason I have not played
Neverwinter Nights.
Jonathan.