Help, It Crashes!!

G

Guest

Guest
Archived from groups: alt.games.unreal.tournament2003 (More info?)

Anyone know what this means?

UT2004 Build UT2004_Patch_[2004-05-10_17.18]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2422 MHz with 2047MB RAM
Video: RADEON 9800 PRO (6444)

General protection fault!

History: Intersect Function <- Types <- type1: 2, type2: 7 <- KIntersect <-
KAggregateGenericIntersect <- Intersect Function <- Types <- type1: 8,
type2: 2 <- KIntersect <- KAggregateGenericIntersect <- Intersect Function
<- Types <- type1: 8, type2: 8 <- KIntersect <- KIntersectEach <-
KHandleCollisions <- KUpdateContacts <- KTickLevelKarma <- TickAllActors <-
ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level
Primeval <- UpdateWorld <- MainLoop <- FMallocWindows::Free <-
FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <-
FMallocWindows::Free
 
G

Guest

Guest
Archived from groups: alt.games.unreal.tournament2003 (More info?)

[!]stern wrote:
> Anyone know what this means?
>
8< - - -

> General protection fault!
>
> History: Intersect Function <- Types <- type1: 2, type2: 7 <-

8< - - -

It means UT 2004 has crashed :p

apparently this is being addressed in the next patch in the mean time
you can

a) Live with it
b) Try emptying out your UT2004 cache folder (sometimes that helps)
c) Revert back to pre-patch UT2004 and wait for patch 2.

HTH
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