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Archived from groups: alt.games.unreal.tournament2003 (More info?)
I lurk for months, then post twice in 24 hours Thanks for the answers to
my scoring thread, btw, I'll play with the bots a bit and see what happens,
and try to improve!! Now to my next issue.. poor graphics speed.
In Q3 based games (RTCW, ET, Q3) I get great rates and no stuttering. UT2003
is also reasonably good. I run RTCW with everything maxed out at 1280x1024
and get over 50 fps all the time.
In UT2004, however, I've now put my resolution down to 800x600, and in
Hyperblast (the spaceship level) I can still get it to crash down to between
2-10 FPS if I just look around outside the 'back' of the ship (where the
other ship is in the middle). Walking around inside the ship gives me about
35 fps average. Other levels are better, with some getting up to 60-70 fps
average. I've read the UT2004 optimization guide, tried Google, got the
latest nVidia drivers, but I don't get it.. how comes UT2004 is so jerky and
slow? (Clue: At 1024x768, performance is almost the same).
I've got an Athlon XP 2100+ with 512MB DDR PC2100, and GeForce Ti4200.
Should I be upgrading the CPU and/or the video card? Or do my numbers seem
abnormally low that doing the whole reformat thing would be worthwhile? With
the way that resolution only slightly improves matters (1024 and 1280 yield
/almost/ similar numbers), I'm thinking there's some issue.. or is an Athlon
XP 2100+ really underpowered for this game?
Any low spec UT2004ers.. give me your opinions (Waits for someone on a
486 with a Cirrus Logic VGA card to say they're getting better fps..)
Pete
I lurk for months, then post twice in 24 hours Thanks for the answers to
my scoring thread, btw, I'll play with the bots a bit and see what happens,
and try to improve!! Now to my next issue.. poor graphics speed.
In Q3 based games (RTCW, ET, Q3) I get great rates and no stuttering. UT2003
is also reasonably good. I run RTCW with everything maxed out at 1280x1024
and get over 50 fps all the time.
In UT2004, however, I've now put my resolution down to 800x600, and in
Hyperblast (the spaceship level) I can still get it to crash down to between
2-10 FPS if I just look around outside the 'back' of the ship (where the
other ship is in the middle). Walking around inside the ship gives me about
35 fps average. Other levels are better, with some getting up to 60-70 fps
average. I've read the UT2004 optimization guide, tried Google, got the
latest nVidia drivers, but I don't get it.. how comes UT2004 is so jerky and
slow? (Clue: At 1024x768, performance is almost the same).
I've got an Athlon XP 2100+ with 512MB DDR PC2100, and GeForce Ti4200.
Should I be upgrading the CPU and/or the video card? Or do my numbers seem
abnormally low that doing the whole reformat thing would be worthwhile? With
the way that resolution only slightly improves matters (1024 and 1280 yield
/almost/ similar numbers), I'm thinking there's some issue.. or is an Athlon
XP 2100+ really underpowered for this game?
Any low spec UT2004ers.. give me your opinions (Waits for someone on a
486 with a Cirrus Logic VGA card to say they're getting better fps..)
Pete