aimbots in UT2004?

Archived from groups: alt.games.unreal.tournament2003 (More info?)

Are there any demos or suchlike of aimbots or other less noticeable cheats
in UT2004? Do they even exist?

(probably, considering the popularity of anticheat and utcomp)
6 answers Last reply
More about aimbots ut2004
  1. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    "Ironfist" <ironfist@btinternet.com> wrote in message
    news:2maq93FjtidtU1@uni-berlin.de...
    > Are there any demos or suchlike of aimbots or other less noticeable cheats
    > in UT2004? Do they even exist?
    >
    > (probably, considering the popularity of anticheat and utcomp)
    >
    >

    [AntiTCC117.AntiTCCSecurity]
    Checks=(FName="Redblueskins",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="Zellius",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="ZelliusBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="ZelliusBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="HeliosBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="HelioSBot2004",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="HelioSBot2004.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="WankStain2004",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="WankStain2004.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="ILite",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="ILite.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="InfamousBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="InfamousBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="LavakeBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="LavakeBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="KleenexBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="KleenexBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="elfLITEPlugin",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="elfLITEPlugin.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="HoneyBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="HoneyBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="Thorbot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="Thorbot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="NovaBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="NovaBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="CrimsonKiller",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="CrimsonKiller.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="DigitalDeath",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="DigitalDeath.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    Checks=(FName="ServerCrashPlugin.ini",MD5=("not
    allowed"),MD5Type=2,Optional=True)

    No there are not Aimbots yet in ut2004

    --


    HornDog
    www.horndogshouse.com
  2. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    > No there are not Aimbots yet in ut2004

    Yes there is, I saw someone named Kds using one in onslaught the other day
    with a turret (very annoying)
  3. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    > You think?

    Positive... I spectated on him and I can say without a doubt he was using
    one.
  4. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    > I give up :\ Look at my first reply and look closely at what you sniped
    > out.
    > If you are successful you will see the names of just the public aimbots.
    > There
    > are plenty more private cheats.

    Oh... lol, didn't look to closely at the code =\
  5. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    What does an aimbot do for the player? How do you tell if they're
    using one? I'm assuiming it is a cheat that allows a player to not
    miss their intented target, correct?

    On Thu, 22 Jul 2004 17:24:19 -0500, "HornDog"
    <horndog@horndogshouse.com> wrote:

    >
    >"Ironfist" <ironfist@btinternet.com> wrote in message
    >news:2maq93FjtidtU1@uni-berlin.de...
    >> Are there any demos or suchlike of aimbots or other less noticeable cheats
    >> in UT2004? Do they even exist?
    >>
    >> (probably, considering the popularity of anticheat and utcomp)
    >>
    >>
    >
    >[AntiTCC117.AntiTCCSecurity]
    >Checks=(FName="Redblueskins",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="Zellius",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="ZelliusBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="ZelliusBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="HeliosBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="HelioSBot2004",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="HelioSBot2004.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="WankStain2004",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="WankStain2004.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="ILite",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="ILite.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="InfamousBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="InfamousBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="LavakeBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="LavakeBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="KleenexBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="KleenexBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="elfLITEPlugin",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="elfLITEPlugin.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="HoneyBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="HoneyBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="Thorbot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="Thorbot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="NovaBot",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="NovaBot.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="CrimsonKiller",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="CrimsonKiller.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="DigitalDeath",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="DigitalDeath.ini",MD5=("not allowed"),MD5Type=2,Optional=True)
    >Checks=(FName="ServerCrashPlugin.ini",MD5=("not
    >allowed"),MD5Type=2,Optional=True)
    >
    >No there are not Aimbots yet in ut2004
  6. Archived from groups: alt.games.unreal.tournament2003 (More info?)

    "Christoofar" <nospam@hotmail.com> wrote in message
    news:p652g094l80o6aj5glfbtr24kqmso6jtja@4ax.com...
    > What does an aimbot do for the player? How do you tell if they're
    > using one? I'm assuiming it is a cheat that allows a player to not
    > miss their intented target, correct?


    I downloaded one and used it privately against the bots to see what it looks
    like when someone uses it. Basically whenever there is a target in sight, it
    keeps you pointed exactly where you need to be to hit them. If a player comes
    into range behind them, they snap around almost instantly. It's really rather
    stupid, and anyone who leaves it on all the time will get caught quickly, but
    someone using it occationally in a close firefight might get away with it.
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