Sign in with
Sign up | Sign in
Your question
Closed

Triple buffering not helping.

Last response: in Graphics & Displays
Share
September 9, 2010 7:16:23 PM

Hey, I've been messing around w/ triple buffering via d3doverrider and when playing metro 2033 the fps is about 5 lower than w/o triple buffer... am I doing something wrong? or is this what's supposed to happen? I heard that it gives you a performance increase...
September 9, 2010 7:47:10 PM

Triple Buffering is used in conjunction with v-sync, if you are playing with v-sync disabled there is no need to enable triple buffering.

What are you trying to achieve?
Score
0
Related resources
September 9, 2010 8:21:40 PM

nothing really... I'm perfectly happy w/ the fps I'm getting... I just heard that this was a good thing to do... (I stumbled on it)
Score
0
September 9, 2010 8:22:48 PM

I was having a little micro stuttering in bfbc2... and I thought it might fix that too.
Score
0
September 9, 2010 8:29:02 PM

Martin 71 said:
I was having a little micro stuttering in bfbc2... and I thought it might fix that too.


What drivers are using?

If you are using v-sync make sure you enable it (quality) in the CCC panel and also check the triple buffering box. This will cap your FPS at 60/120 depending on your refresh rate and it will eliminate any screen tearing you might have.
Score
0
September 9, 2010 11:13:58 PM

10.8 and they're pretty good... and I'll do that thanks... I think that it just might be the game glitching or lagging.
Score
0
September 9, 2010 11:15:33 PM

where are the vsync settings in ccc?
Score
0

Best solution

September 10, 2010 1:11:23 AM

Share
November 7, 2010 2:18:13 AM

Best answer selected by Martin 71.
Score
0
November 7, 2010 4:20:58 AM

This topic has been closed by Mousemonkey
Score
0
!