Archived from groups: alt.games.baldurs-gate (More info?)
hey everybody, first time poster!
i'm really confused by icewind dale II's skill system and i have the
following questions:
1) what do Bluff, Diplomacy, and Intimidate really do? does my main
character needs them if he has charisma of 18? do the rest of the party
members need them also?
2) from the descriptions given on the game manual, i got the impression that
Alchemy and Knowledge(Arcana) are for the sole purpose of identifying
magical items. then wouldn't an identify spell do the samething? (i wouldn't
wana waste skill points on these then)
3)i don't understand what Spellcraft does at all. is it important to clerics
and sorcerers?
on a side note, IMO the Infinity engine looks really sharp in this game and
the game interface is very much improved also.
hey everybody, first time poster!
i'm really confused by icewind dale II's skill system and i have the
following questions:
1) what do Bluff, Diplomacy, and Intimidate really do? does my main
character needs them if he has charisma of 18? do the rest of the party
members need them also?
2) from the descriptions given on the game manual, i got the impression that
Alchemy and Knowledge(Arcana) are for the sole purpose of identifying
magical items. then wouldn't an identify spell do the samething? (i wouldn't
wana waste skill points on these then)
3)i don't understand what Spellcraft does at all. is it important to clerics
and sorcerers?
on a side note, IMO the Infinity engine looks really sharp in this game and
the game interface is very much improved also.