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csorrentini

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ok so built my buddy a computer with some high end equipment in it and then performed 3dmark11 extreme test to see his scores. Then just for shits and giggles i ran it on mine to just to see how much of a jump his was over mine. the results are boggling my mind i dont know how they could be accurate.

his system:

2600K OC to 4.5GHz, G Skill ripjaw x series 8 gigs , evga 570 GTX OC, asus p8p67, 64 G SS drive, 2 1T hard drives raid 0 and 650W power supply

score: 1699

my system:

Q6600 OC 3.2GHz, GA UD3P mobo, 4 gigs ocz reaper ram, 570 GTX, 2 150G raptor 10k rpm hard drives and 1000W PSU

my score: 1805


HOW!?!?!?!?!?
 

csorrentini

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i havent got the slightest idea but it just doesnt seem right. and i know everything was done right cause i did it myself (and built the system myself). ill rerun the tests tomorrow and test some things
 

easier version = Basic Edition

Basic Edition - the one that is freeware.

Advanced Edition - the one that you pay $19.95 for.

Professional Edition - $995.00
 

Haserath

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What OS is each of those comps running? The Sandy Bridge comp might have tessellation enabled while the Core 2 doesn't. This was also done at the same resolution, right?

Those are the only two things that I could think of that might affect it.
 

Kewlx25

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Tessellation is handled 100% by the video card as the whole issue is that high-poly meshes consume way too much bandwidth. Letting the GPU use an algorithm to artificially increase the poly count without consuming bandwidth is the way to go.

CPU shouldn't matter unless the benchmark is doing something wrong.
 
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