G
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Archived from groups: alt.games.vga-planets (More info?)
Hi
This is actually a question i posted at rcworlds forum,
but i would like a larger froum to discuss the issue too. :
Hi
It looks like the ladder is active again.
Still no plans to use it at rcworld ?
I understand that one issue is letting highly ranked players at
rcworld get a high rank at the ladder too. But does it go both ways ?
I have a relatively high rank at the ladder, and i consider myself an
expert player, so i really dont want to have to play a lot of games
against newbies at rcworld, before i can join higher ranked games.
One problem is that the two ranking systems are not compatible. The
ladder is the only ranking system i have seen that actually penalizes
people for NOT performing well.
All other ranking systems mainly awards people for QUANTITY(played
turns) over QUALITY(games won)
and doesnt penalize people for performing poorly.
This policy creates players i like to call "tossers".
Players who joins many games, and plays halfhartedly, because it is a
more effective way to gain rank.
At most autotroll hosts, there is not even any penalty for dropouts,
so the "tossers" regularly drop out of games where they get a not so
good start, and join new games, in order to get a good start, so they
can survive longer with their weak effort.
The ladder automatically punishers tossers, since surviving isnt
enough, and dropouts are punished with the reliability system.
Im glad to see that rcworld has a hard policy against dropouts,
but i would also like to see quality of play awarded over quantity.
I know that you get an additional ranking for winning games, but do
you ever start games with minimum requirements in the additional rank
?
Basically what i want is a host, where i can join games where there is
a very low possibilty of dropouts,
and games where i can play against other players that try to win
games, and not just survive.
Or to put it another way, let me bring a soccer analogy.
Some years ago, a new rule was introduced in most leagues, so you get
3 points for winning a game, instead of 2.
The meaning was to award offensive play, so you can use a more risky
tactic, win one game, and loose another, and still get more points
than if you played boringly defensive in both games, gaining 2 points.
And in vga-planets, i would also like i to be more worth playing with
a full effort. Doing well in 3 games should be more worth just
surviving 10 games...
Dines Petersen
Hi
This is actually a question i posted at rcworlds forum,
but i would like a larger froum to discuss the issue too. :
Hi
It looks like the ladder is active again.
Still no plans to use it at rcworld ?
I understand that one issue is letting highly ranked players at
rcworld get a high rank at the ladder too. But does it go both ways ?
I have a relatively high rank at the ladder, and i consider myself an
expert player, so i really dont want to have to play a lot of games
against newbies at rcworld, before i can join higher ranked games.
One problem is that the two ranking systems are not compatible. The
ladder is the only ranking system i have seen that actually penalizes
people for NOT performing well.
All other ranking systems mainly awards people for QUANTITY(played
turns) over QUALITY(games won)
and doesnt penalize people for performing poorly.
This policy creates players i like to call "tossers".
Players who joins many games, and plays halfhartedly, because it is a
more effective way to gain rank.
At most autotroll hosts, there is not even any penalty for dropouts,
so the "tossers" regularly drop out of games where they get a not so
good start, and join new games, in order to get a good start, so they
can survive longer with their weak effort.
The ladder automatically punishers tossers, since surviving isnt
enough, and dropouts are punished with the reliability system.
Im glad to see that rcworld has a hard policy against dropouts,
but i would also like to see quality of play awarded over quantity.
I know that you get an additional ranking for winning games, but do
you ever start games with minimum requirements in the additional rank
?
Basically what i want is a host, where i can join games where there is
a very low possibilty of dropouts,
and games where i can play against other players that try to win
games, and not just survive.
Or to put it another way, let me bring a soccer analogy.
Some years ago, a new rule was introduced in most leagues, so you get
3 points for winning a game, instead of 2.
The meaning was to award offensive play, so you can use a more risky
tactic, win one game, and loose another, and still get more points
than if you played boringly defensive in both games, gaining 2 points.
And in vga-planets, i would also like i to be more worth playing with
a full effort. Doing well in 3 games should be more worth just
surviving 10 games...
Dines Petersen