Archived from groups: alt.games.vga-planets (More info?)
I want to detect (on the hosting side) whether the shiplimit is reached.
The principle seems simple: count the number of ships in ship.hst and if
it is 500, shiplimit is reached.
1) is there a better way?
2) easiest for me is to do this after the entire hostrun, which would
leave auxhost2 to thwart me. Are there addons that remove ships from
game that are typically ran in the auxhost2 phase?
Bye,
Kero.
+--- Kero ----------------------- kero@chello@nl ---+
| all the meaningless and empty words I spoke |
| Promises -- The Cranberries |
+--- M38c --- http://httpd.chello.nl/k.vangelder ---+
I want to detect (on the hosting side) whether the shiplimit is reached.
The principle seems simple: count the number of ships in ship.hst and if
it is 500, shiplimit is reached.
1) is there a better way?
2) easiest for me is to do this after the entire hostrun, which would
leave auxhost2 to thwart me. Are there addons that remove ships from
game that are typically ran in the auxhost2 phase?
Bye,
Kero.
+--- Kero ----------------------- kero@chello@nl ---+
| all the meaningless and empty words I spoke |
| Promises -- The Cranberries |
+--- M38c --- http://httpd.chello.nl/k.vangelder ---+