Tesselation is 1 point
Some look at R Huddy and think, paid shill
Of course he is, but even so, shouldnt his message about tess be heard, and thought out?
Imagine if it were AA, and company b had a gpu that ate AA for lunch, so, the devs should just not focus on this at all, and put in demanding 32x sampling in each game?
Should there be sliders? Should dev define its usage within the game, therefor of course more costly, but as for anything within devving a game, all things needs restraint to some degree
nVidia has in Fermi a HW monster for tess, but dont promote devving to allow for overusage of tess, what dev is learning from this?
What sales structure benefits from this? Only highend? And, iof course, nVidia primarily
So, AMD catches upthis gen, whats the dev learned?
I believe in cooperation between devs and card makers, not favoring
One company shouldnt pay a dev team to make our games better, whether by incentives, such as carrying that game with new cards sales, or direct payment, which is the same thing, to an extent
The devs, if both parties enter into this fight with no referees, could just sit back, make junk until one of the competitors comes along with incentives, and I dont mean delays, but expectations
To me, its a slippery slope, where we ultimately lose, one way or another