Why do you want to use that driver? What about "vpa /s"?
Otherwise, the syntax is "/BGIRIVER,DIRECTORY,MODE", and I doubt you
have the driver in a directory ".".
> The svga are the Borland Turbo Pascal, and I run DEMOVGA.EXE with
> svga256.bgi the program is good.
Borland Pascal doesn't have a "svga256.bgi", so it would be interesting
to know which one you use. The one built into VPA is by Ullrich von
Bassewitz, so if your's is the same model, there's no need to play with
"/BGI".
Archived from groups: alt.games.vga-planets (More info?)
Sorry for time delay
Stefan Reuther ha scritto:
> delQuesto wrote:
>
>>Using custom BGI driver: svga256/0/1
>>Graphics initialization failure
>
>
> Why do you want to use that driver? What about "vpa /s"?
When I use vpa /s my vpa.exe is frezen (block) with sk video SIS and sk
video ATI (other computer)
>
> Otherwise, the syntax is "/BGIRIVER,DIRECTORY,MODE", and I doubt you
> have the driver in a directory ".".
>
the driver are in directory VPA.exe and subdir game
>
>>The svga are the Borland Turbo Pascal, and I run DEMOVGA.EXE with
>>svga256.bgi the program is good.
>
>
> Borland Pascal doesn't have a "svga256.bgi", so it would be interesting
> to know which one you use. The one built into VPA is by Ullrich von
> Bassewitz, so if your's is the same model, there's no need to play with
> "/BGI".
I dowload a SVGABG31.ZIP and in this file are a program DEMOVGA.exe and
the follow files
svga16.bgi
twk16.bgi
svga256.bgi
twk256.bgi
svga32k.bgi
the file DEMOVGA.exe working ok with my pc, I deduction the svga256.bgi
is ok.
My sk video are SIS 650, you have the BGI correct ?
Daniele
In the borland package (dir demo) are program DEMOVGA.exe that use the
driver external bgi
>
> Stefan
>
Archived from groups: alt.games.vga-planets (More info?)
Hi there,
delQuesto wrote:
Please don't post & mail without reason.
> Stefan Reuther ha scritto:
>> delQuesto wrote:
>>
>>> Using custom BGI driver: svga256/0/1
>>> Graphics initialization failure
>>
>> Why do you want to use that driver? What about "vpa /s"?
>
> When I use vpa /s my vpa.exe is frezen (block) with sk video SIS and sk
> video ATI (other computer)
Okay, sounds like a reason.
>> Otherwise, the syntax is "/BGIRIVER,DIRECTORY,MODE", and I doubt you
>> have the driver in a directory ".".
>>
> the driver are in directory VPA.exe and subdir game
Sorry for the typo, I meant "I doubt you have the driver in a directory
"0".".
The syntax is /BGIRIVER,DIRECTORY,MODE, so you probably need something
like "/BGI:svga256,.,1". Not sure about the 1, that's the mode number,
and that's something you have to figure out. I guess there's some
documentation with the driver.
> I dowload a SVGABG31.ZIP and in this file are a program DEMOVGA.exe and
> the follow files
> svga16.bgi
> twk16.bgi
> svga256.bgi
> twk256.bgi
> svga32k.bgi
Sounds like the Jordan Hargraphix drivers. The version I have here wants
mode number 2 for 640x480. However, it is dated 1991, so yours may be
newer[1]. The 1991 version does *not* work with VPA (it only implements
BGI 1.0 (from Turbo Pascal 6), VPA needs BGI 2.0 (from Turbo Pascal 7)).
Stefan
--
[1] after searching for a while, I found a file identifying that which I
have as version 2.21, so yours *is* newer.
Archived from groups: alt.games.vga-planets (More info?)
Stefan Reuther ha scritto:
> Hi there,
>
> delQuesto wrote:
>
> Please don't post & mail without reason.
Pardon !
>
>
>>Stefan Reuther ha scritto:
>>
>>>delQuesto wrote:
>>>
>>>
>>>>Using custom BGI driver: svga256/0/1
>>>>Graphics initialization failure
>>>
>>>Why do you want to use that driver? What about "vpa /s"?
>>
>>When I use vpa /s my vpa.exe is frezen (block) with sk video SIS and sk
>>video ATI (other computer)
>
>
> Okay, sounds like a reason.
:-)
>
>
>>>Otherwise, the syntax is "/BGIRIVER,DIRECTORY,MODE", and I doubt you
>>>have the driver in a directory ".".
I tried with "." but nothing :-(
>>
>>the driver are in directory VPA.exe and subdir game
>
>
> Sorry for the typo, I meant "I doubt you have the driver in a directory
> "0".".
>
> The syntax is /BGIRIVER,DIRECTORY,MODE, so you probably need something
> like "/BGI:svga256,.,1". Not sure about the 1, that's the mode number,
> and that's something you have to figure out. I guess there's some
> documentation with the driver.
>
>
>>I dowload a SVGABG31.ZIP and in this file are a program DEMOVGA.exe and
>>the follow files
>>svga16.bgi
>>twk16.bgi
>>svga256.bgi
>>twk256.bgi
>>svga32k.bgi
>
>
> Sounds like the Jordan Hargraphix drivers. The version I have here wants
> mode number 2 for 640x480. However, it is dated 1991, so yours may be
> newer[1]. The 1991 version does *not* work with VPA (it only implements
> BGI 1.0 (from Turbo Pascal 6), VPA needs BGI 2.0 (from Turbo Pascal 7)).
The driver is the Jordan Hargraphix and are the version 2.31 Dec 06 1991
this is the list of my Dir Game:
--------------------------------- copy and paste ------------------
Il volume nell'unit… H non ha etichetta.
Numero di serie del volume: 3264-9540
------------------ end paste ----------------------------
In the dir "h:\planet-r"
I run the vpa with this option:
"vpa 4 outerspa /bgi:svga256,.,1"
this is the output
------------------ copy and paste ----------------
-= VGA Planets Assistant 3.62c (c) 1993-98 Alex V. Ivlev, 2002-05 VPA
Team =-
==============================================================================
Running with 15340K of free memory
Registered version of VGA Planets 3.0 found
Reading VPA.INI...
Reading outerspa\VPACLR4.INI...
Loading PLANETS data...
Fascist data files found
Current turn is 47 [host date: 04-30-2005 01:24:00]
Reading VPA database file outerspa\VPA4.DB...
Checking for PHOST...
Reading outerspa\HCONFIG.INI...
Reading outerspa\RACES.INI...
Reading starmap...
Reading game data...
Reading outerspa\UTIL4.DAT...
Using custom BGI driver: svga256/./1
Graphics initialization failure
Archived from groups: alt.games.vga-planets (More info?)
Daniele De Nigris wrote:
> In the dir "h:\planet-r"
> I run the vpa with this option:
> "vpa 4 outerspa /bgi:svga256,.,1"
The syntax is correct, although "/bgi:svga256,,1" should do the same.
This means that the driver you've got does not work with your video
card, at least not in mode 1.
I implemented this feature because a friend of mine would only get
scrambled characters when running vpa on his new pc. I found a
third-party BGI-driver somewhere on the net that did work for him. I'll
try to find it again and let you know when I do.
Archived from groups: alt.games.vga-planets (More info?)
Christian Graefe wrote:
> I found a
> third-party BGI-driver somewhere on the net that did work for him. I'll
> try to find it again and let you know when I do.
Archived from groups: alt.games.vga-planets (More info?)
Daniele De Nigris wrote:
> Stefan Reuther ha scritto:
>> Sounds like the Jordan Hargraphix drivers. The version I have here wants
>> mode number 2 for 640x480. However, it is dated 1991, so yours may be
>> newer[1]. The 1991 version does *not* work with VPA (it only implements
>> BGI 1.0 (from Turbo Pascal 6), VPA needs BGI 2.0 (from Turbo Pascal 7)).
>
> The driver is the Jordan Hargraphix and are the version 2.31 Dec 06 1991
> this is the list of my Dir Game:
Then it will not work. Borland Pascal 7.0's release date is April 1992;
it's unlikely that BGI 2.0 drivers were out before that date. For a
final check, open the .bgi in a hex editor (or in a normal editor, if
you don't have a hex editor). If it starts with the letters 'pk' (BGI
1.0 signature), it will not work. It must start with 'FBGD' (BGI 2.0
signature).
So I think your last chance would be to try VPAMM, which is based on a
completely different graphics kernel (no BGI).
If that still does not work, try VPA inside <http://dosbox.sf.net/>.
Beware, it's slooooooow.
Apart from that: why do you want to use "vpa /s"? You will not get more
colors or higher resolution this way. The only thing which you can get
with "vpa /s" is higher refresh rates (because most graphics cards can
configure the refresh rate for 640x480x256, while the refresh rate for
640x480x16 is fixed to 60 Hertz by definition). But - on a notebook with
an LCD this should not matter at all.
Archived from groups: alt.games.vga-planets (More info?)
Christian Graefe ha scritto:
> Christian Graefe wrote:
>
>> I found a third-party BGI-driver somewhere on the net that did work
>> for him. I'll try to find it again and let you know when I do.
>
>
> You might want to try the one included in this archive:
> http://www.tank-cleaning.demon.nl/pasfiles/svga.zip >
> Mode 5 works fine for me, i.e. say "vpa 4 gamedir /BGI:svga,,5".
>
> Christian
Sorry I tried whith many bgi, but my notebook accepted only resolution
640x480, while (mentre) I need resolution 640x400.
My notebook cut the bottom rate ov screen and I see only 3/4 the screen.
I tried (provato) whith demo of bgi and a best screen is 640x400.
Thank for help, I pass all in usb pen and reboot with usb first (usb pen
whether (if, come se) to be a little Hard disk in ms-dos).
Archived from groups: alt.games.vga-planets (More info?)
delQuesto wrote:
> Sorry I tried whith many bgi, but my notebook accepted only resolution
> 640x480, while (mentre) I need resolution 640x400.
VPA only does 640x480.
If you set a lower resolution, the screen will be truncated. If you set
a higher one, VPA will ignore the excess, and maybe draw garbage on it.
So you should use 640x480.
> My notebook cut the bottom rate ov screen and I see only 3/4 the screen.
> I tried (provato) whith demo of bgi and a best screen is 640x400.
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