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Archived from groups: alt.games.vgaplanets4 (More info?)
At most hostsites there's a pool of maps to choose from for playing.
Usually they are described with the planet count and the rough size of
the galaxy (given in coordinate cornerpoints).
I would like another number or two added to the map descriptions for a
better overview. Something like planet density. To get an idea how far
I have to travel to get from planet to planet. I believe this to be a
very important statistic (beside size and planet count) to judge the
map on its playability, and if warp or hyp engines will be of advantage
(generally speaking).
It could be something simple like planet density:
p=P/A
p: planet density
P: number of Planets
A: area of galaxy
With area as simple as (length)^2 for squares or pi*(radius)^2 for
circles.
p^(-1) would be something like 'space around each planet', and you
could derive a mean distance d between planets from it:
d=2*sqr((pi*p)^(-1))
I know of course that such a description by numbers would be very
general. Some maps have a varying density, some have clusters, and so
forth. But it would at least give a general idea and a better feeling
for a map you have not seen before. And a look at the map (and its
planet distribution) will provide a quick evaluation of the credibility
of the statistics p and d.
To give a few examples:
Echo Cluster (500 planets, 2000 x 2000 square)
p=1.25*10^(-4)
d=101
Blitzkrieg (220 planets, 400 radius circle)
p=4.38*10^(-4)
d=54
YaleLite (252 planets, 2000 radius circle)
p=0.2*10^(-4)
d=252
I think these examples already give a feeling for each (very different)
map, and if you'd want to play a non-hyp race in it. Something I
don't easily get just from a look at the coordinate points or even a
picture (without scale) of the map.
What I want to know now is, would there be enough of a popular demand
for such stats like 'planet density' and 'mean distance' to
convince the map creators and the hostsite administrators to add these
stats to the map descriptions?
At most hostsites there's a pool of maps to choose from for playing.
Usually they are described with the planet count and the rough size of
the galaxy (given in coordinate cornerpoints).
I would like another number or two added to the map descriptions for a
better overview. Something like planet density. To get an idea how far
I have to travel to get from planet to planet. I believe this to be a
very important statistic (beside size and planet count) to judge the
map on its playability, and if warp or hyp engines will be of advantage
(generally speaking).
It could be something simple like planet density:
p=P/A
p: planet density
P: number of Planets
A: area of galaxy
With area as simple as (length)^2 for squares or pi*(radius)^2 for
circles.
p^(-1) would be something like 'space around each planet', and you
could derive a mean distance d between planets from it:
d=2*sqr((pi*p)^(-1))
I know of course that such a description by numbers would be very
general. Some maps have a varying density, some have clusters, and so
forth. But it would at least give a general idea and a better feeling
for a map you have not seen before. And a look at the map (and its
planet distribution) will provide a quick evaluation of the credibility
of the statistics p and d.
To give a few examples:
Echo Cluster (500 planets, 2000 x 2000 square)
p=1.25*10^(-4)
d=101
Blitzkrieg (220 planets, 400 radius circle)
p=4.38*10^(-4)
d=54
YaleLite (252 planets, 2000 radius circle)
p=0.2*10^(-4)
d=252
I think these examples already give a feeling for each (very different)
map, and if you'd want to play a non-hyp race in it. Something I
don't easily get just from a look at the coordinate points or even a
picture (without scale) of the map.
What I want to know now is, would there be enough of a popular demand
for such stats like 'planet density' and 'mean distance' to
convince the map creators and the hostsite administrators to add these
stats to the map descriptions?