Sign in with
Sign up | Sign in
Your question

Radeon 69xx Texture Shimmering Yes/No?

Last response: in Graphics & Displays
Share
December 15, 2010 2:33:43 PM

I know the 68xx cards had some kind of texture shimmering issue (I've seen the videos) and that seems like something I'd potentially OCD about :pt1cable:  So, I was wondering if the 69xx cards have the same problem or if they fixed it (like I'd think they would). If anyone knows of any tests that have been done or anything like that, I'm curious.
December 18, 2010 9:12:16 AM

I want to know the answer, too. Image quality is as important as frame rate, but now most review sites only do benchmarks. Right now most people are taken image quality as granted, and that could lead either company to reduce image quality in order to look good in benchmarks. And the hard part is that in this particular case, you have to see it in motion, screen shot won't do it.

For others who don't know, this is the site that discovered the shimmering in recent Radeon cards:
http://www.tweakpc.de/hardware/tests/grafikkarten/amd_r...

The card that produces the least shimmering is the previous high-end Cypress, but even that is not as good as GF100/104. So you have to wonder if the current high-end Cayman is at least as good as Cypress, or fall to the same category as Bart.

Unfortunately, even the site didn't do the same test for HD6970/6950. They only mentioned it brifely: http://www.tweakpc.de/hardware/tests/grafikkarten/xfx_a...

Base on translation, it seems they think it's originated in hardware, and AMD knew about the problem. But without a proper test, there is not way to be sure if it ever gets solved. In the meantime, those who wants the best image quality, at least in motion (which I think is more important in games), I have to say NVIDIA cards is the better bet.
December 18, 2010 5:06:29 PM

I've got a HD6870 and haven't seen that, don't think it exists on normal functioning cards.
December 19, 2010 1:33:53 PM

Since AMD already acknowledged it, the question is not whether it exists or not, but where does it show. I've read large and flat surface is prone for these types of problem to show up, so it does depend on games, that is if a game has many large and flat surfaces with similar or repeated texture stretching far and wide.

Here is the link from Tom's:
http://www.tomshardware.co.uk/geforce-gtx-570-gf110-per...

!