Archived from groups: alt.games.vgaplanets4 (
More info?)
Ok, as you asked nicely
Quote from a conversation from september 04 with the latest host at the
time, so I don´t know if everything still holds true:
Ok.
I can now confirm:
Ship A: UA Hunter Killer
Ship B: COM Taurus
Ship A with COM UFC, Attack all enemy ships ON
Ship B, Attack all enemy ships ON
-->Battle
Ship A with COM UFC, Attack all enemy ships OFF
Ship B, Attack all enemy ships ON
--> No battle
Ship A with COM UFC, Attack all enemy ships ON
Ship B with UA UFC, Attack all enemy ships ON
--> No battle
Ship A with F-Code AAA, Attack all enemy ships ON
Ship B with F-Code AAA, Attack all enemy ships ON
--> Battle
Ship A with F-Code AAA, Attack all enemy ships OFF
Ship B with F-Code AAA, Attack all enemy ships ON
--> Battle
Ship A with F-Code AAA, Attack all enemy ships ON
Ship B with F-Code AAA, Attack all enemy ships OFF
--> Battle
So it seems, the only way to avoid combat between non-allied ships is for
one side to use the others UFC and to deactivate the "attack all enemy
ships" button
OR
to have both sides use the others UFC.
Matching F-Codes will not help in any way
COM Base with UA UFC and UA HK-Cruiser with COM UFC --> Battle
COM Wing with UA UFC and UA HK-Cruiser with COM UFC --> Battle
COM Supply Pod, UA HK-Cruiser with COM UFC --> Battle
COM Base with UA UFC and 50 In-Base-Vipers, UA HK-Cruiser with COM UFC -->
Battle
In all simming, both, UA and COM had the other race set as enemy in the ally
settings and ship/wing was set to attack enemy
Conclusion:
Bases will fight, unless the intruding ships are set to not fire at ground
targets
If bases are armed (i.e. have fighters (haven´t tried with Ion-Cannons)),
they will fight even then. Only if the attacker has his ship set to
flee/normal AND Fire at ground targets off, the Home Guards will not
initiate combat
Pods are dead meat IF attack soft is on
Wings will fight, no matter what, except all attack settings are off
Ralph
"Gabor Törö" <gfm@gtoeroe.de> schrieb
> If no wings are involved and players are set to enemies in ally menue then
> this rules should hold:
>
> When all ships are set to "Normal" no combat should occur.
> When ships are set to "attack" then UFCs of the other as FC should prevent
> fights.
> New built ship leaves the docks with attack ships and ground structures.
>
> If I remember right the UFC of the other on your ships prevents your ships
> from being attacked by ships of the other if the other
> has set his ships to "attack".
>
> Ralph Hönig once has simmed it in detail so maybe he would give his
> comments?
>
> GFM GToeroe
>
>