I encounter graphic glitches like what happened to overclocked graphic card, and sometimes it crashes the game which I have to forcibly close via task manager. the glitches are very random and minimal, it isnt always happened in games and surprisingly it only happens in older DX9 games like Warcraft III and PS2 emulator. The glitches never happen in newer games though. The glitches are not present when i tested by removing the discreet graphic card 6870 and run on the build in 785G graphics. Which leads to the possibility of a faulty graphic chip on my HD6870
My system specs is as follow: Phenom II X2 unlocked to X3 @ 3.3GHz, Asus 785G mobo, 4GB ddr3 RAM, Sapphire 6870 graphics, Win 7 64bit and Catalyst 10.12
My question is, does any hd6870 owners facing the same problem as mine here?
More about :hd6870 graphic glitches surprisingly dx9 games
unlikely faulty graphic card. if it fails on older games then its just an incompatability with older stuff and also the AMD drivers are not very refined for that card. write a complaint to AMD so they can try to correct the problem with the next driver release.
My unlocked phenom third core is able to run 24++ hours of prime95 (3 threads). I ve been running this unlocked Phenom for over a year already and it was just recently I upgraded my graphics to a Sapphire 6870. And as I said previously, there are no problem if i were to run newer games/benchmark, it only happens in older games, esp DX9/DX8.1(Warcraft III).
I just tested running orthos (3threads) while running 3dmark vantage. after it finished, I tested Furmark for 5hours++ (with 3 orthos running too). All gives positive result without any graphic glitches or crashes.
by the way, my PSU is a Seasonic S12 II 520W.
*I tested in Windows XP, the problem just got worst. In Warcraft III, graphic glitches is so terrible that I cant even play a game properly, and in the menu there, the screen flickers.
Ok here are some of the DX9 games which i tested; Quake 4, Warcraft III(should be 8.1 i think), Doom3, PS2 Emulator, basically most games as old as 2002 to 2007. And one more, NBA 2010 as well.
Heres the problem: None of those even use direct X (except MAYBE warcraft III): Quake is OpenGL, as is doom 3. PCSX2 is still needing a LOT of work, so I can't take any talk of graphical glitches on that front seriously.
Could be more issues with ATI/AMD OpenGL drivers? Haven't toyed around with OpenGL compatability since the late 10.x series drivers started to mess up OGL again...
Hey i'm having a similar issue on windows 7 with an intel graphic card.
I can run WC3 in normal mode with HUGE lag spikes, while running it in Opengl mode stops the lag but causes enormous graphic bugs but still playable.
Is there a way to solve this problem?