I used to run a Q6600 @ 3.2Ghz (had an 680i motherboard that sucked for OC'ing). I ran it with an 8800GTS 512MB, then a GTX 260 Core 216, and later dabbled with GTX 260 SLI. Eventually I upgraded to an i5-750 and OC'd to 4Ghz. Though my Q6600 gamed very well, I definitely noticed performance improvements from the Q6600 to the i5. Granted the i5 OC'd better, but the architecture is better anyhow.
You should do fine with a GTX 560 Ti on that Q6600. However, since there are a couple of game titles these days that like fast quad cores, you could lack a little in those cases. Just run as high a monitor resolution as you can and you'll minimize any potential for seeing a bottleneck visually speaking.
The GTX 560 Ti appears to match the GTX 470 performance wise in early reviews. And in my experience, a GTX 260 SLI pair equals a GTX 470 as well. Based on my own personal benchmark results in July 2010.
It's working flawlessly for me. I've tested it with Heaven Benchmark with everything maxed out and got 26fps. As for a games, i've tested it with AVP, Crysis Warhead, Dragon Age II and basicly most of the newer titles and I do get a stuttering now and then but it's really rare. So I say go for gtx560ti, you won't regret it
Thanks man. I basically have the same setup as you. 2 x 1GB 800MHz RAM, Q6600, 680i MoBo, so I definitely should be experiencing a similar performance.
Is your CPU still OC'd at 2.9GHz? I've read that we need at least a 3.2GHz to not bottleneck a GPU like this.
I've read that the nForce 680i Chipsets have a prob OCing C2Qs past a FSB of 1333, unless it is the A1 Revision. I know EVGA revised their 680i MoBos after Nvidia made the update available back in the day, but the one I have from ASUS sadly did not appear to have any such updates.
I dunno about your Abit IP35-E MoBo, but it is something you could check out, or, based on your the other thread, it might just be your PSU holding you back.
Im using a q6600 at 3.006 MHz, with GTX560 ti oced, and its been a significant improvement over 2 4850 with aftermarket cooling in crossfire and overclocked.
Basicly in last level on crysis warhead i went from totally unplayble and 40% crash chance to smooth game (physx by GPU).
It does bottleneck, but its actually due to the cache memory ( as far as i know) rather than the CPU transistors or build.
On a side note, i cant oc higher than that due to a motherboard bug, and i game at 1900x1200, max settings, as long as the frame rate is decent.
I have the Asus P5KC Mobo, with Intel q6600 GO oc to 3.21 GHz, running idle at 30 and load at 55, air cooling. The cpu has only shown a bottleneck when benchmarking the Resident Evil 5, stuck at 60fps, but once I purchased a 1080p monitor, no bottlenecking at all. Not so promising results though, as Heaven Benchmark at all max no 3d ran at about 15 Fps average, but going to buy the Asus P5n-T deluxe soon, to try SLI this cpu, its just too good to upgrade, yet.