Beginning with frame rate performance, the GeForce GTX 560 Ti video card demonstrated to us that NVIDIA has tuned the GF114 well enough to easily replace the GeForce GTX 470 series. At the 822 MHz reference speed, the GeForce GTX 560 Ti performed nicely against higher-priced competition. Able to tap another 128 MHz from the GF114 GPU, each game we tested received a 7.3-11.1% boost to frame rate performance. The GTX 560 Titanium beats ATI's Radeon HD 5870 in Aliens vs Predator and Metro 2033 at the more expensive $280 price point, and then goes on to challenge the next price market segment with success. Priced at $300, the AMD Radeon HD 6950 succumbs to the GTX 560 Ti in 3DMark Vantage New Calico, Crysis Warhead, Battlefield Bad Company 2, BattleForge, Lost Planet 2, and Unigine Heaven 2.1. Clearly, the GTX 560 Ti is a video card series with the same value
erformance potential that made the GTX 460 a popular choice for budget gamers.
DirectX-9 games performed extremely well with all of the setting turned up high and played at 1920x1200 resolution. Mafia-II with SSAO easily pushed 49 FPS with PhysX turned off, and kept pace with the slightly more expensive Radeon HD 5870. Call of Duty: Black Ops was easily tweaked to use the highest settings possible, and had extremely fluid performance during action-packed multiplayer games. In DirectX 10 game tests, Crysis Warhead kept an average 28 FPS and edged out the much more expensive AMD Radeon 6950 video card. Battlefield: Bad Company 2 used 8x anti-aliasing and 16x anisotropic filtering, and yet the GTX 560 Ti still pushed past 69 FPS and dominated the Radeon HD 6950. DirectX 11 Aliens vs Predator puts the GeForce GTX 560 Ti at 30 FPS on average, matching performance with the Radeon 5870. Lost Planet 2 required 2x AA in order to produce 40 FPS frame rates, but still surpassed the Radeon HD 5870 and 6850 by more than 7 FPS. Metro 2033 isn't a game for mainstream graphics, yet the GTX 560 Ti was still able to play with 23 FPS on average.