Archived from groups: alt.games.baldurs-gate (
More info?)
"kevin" <completely@invalid.com> wrote in message
news:jcMRc.9256$KZ2.402@fe2.texas.rr.com...
>
> "Cynthia Crise" <CynCrise@worldnet.att.net> wrote in message
> news
vxRc.188109$OB3.158849@bgtnsc05-news.ops.worldnet.att.net...
> > I just took a group through there, and was going to do this little
quest,
> > but then I thought, my PC is NG; what is he doing sacrificing to
> Demogorgon?
>
> Ah, but some kind soul scribbled on the alter the purpose of the
sacrifice -
> it's
> to summon the "children" of demogorgon.
>
> My buckethead paladin figures it's his solemn duty to draw the foul beasts
> out
> and destroy them.
I'll buy that.
> > (Plus, I'd installed the improved version of this encounter and it was
too
> > hard for my party.
)
>
> haha yes, crushing defeats can cause introspection, can't they?
>
> BTW, what caused you the most trouble in this fight?
> They're tough with their level-drains, fireballs, Symbols and Remove Magc.
> I like having one member do nothing but toss potions of icedust when the
> group is hit with Remove Magic - it's a pretty good bet that a fireball is
> going to soon be heading their way.
I was killed too fast to be able to pinpoint the "most trouble." I seem to
remember only 3 of them before, and now there are 5, unless I'm remembering
wrong. Level-drain always catches me unaware, but I'm getting a little
smarter and using Chaotic Commands more. I used icedust recently for the
first time, and the results were gratifying. I'm just not a good tactician,
but I'm trying. Also, we went to the Underdark early, and I think my party
was underpowered. Now on the surface we're finding some encounters easier,
but I didn't expect liches in the Shade Lord's dungeon. Yech, and the pit
fiends can gate in a new one when their hit points get too low. That's just
sick.
Cyn