Closed Solved

Does the gtx 560 suffer from OpenGL issues like the 400 series?

(This has been reposted by me, no one answered the first time, might have had it in the wrong place)

Hello, this is my first time posting!

Okay let me set this up first. Im building my new computer, but Im stuck right now on video cards. I have decided that I will choose between an Nvidia Geforce gtx 560 (standard or Over-Clocked, not sure), and a HD Radeon 6950 2gb. Price wise they are pretty close (regular 560 is around $250, O.Cs are like $270, while the 6950 is around $300, but with the rebates its like $255-270). While Im a long time Nvidia user, I considering a Radeon partially due to the fact that my new computer will be AMD. The other reason is Nvidia related. The reason I never skipped over the gtx 400 series completely, was because I heard about them having major problems with OpenGL. This is what wikipedia says about this problem:

"It has been reported by users as well as developers [13] [14] [15] [16] [17] [18] [19] [20] that nVidia 400-series cards have severe performance problems with 3D content-creation applications such as Autodesk Maya and 3ds Max, Blender, Rhinoceros 3D—as well as some OpenGL games—to the extent that video cards two generations older routinely outperform 400-series in such applications and games. The problem, which affects any OpenGL application using textures, involves accessing framebuffer contents or storing data on the GPU. So far, one customer using an OpenGL based application got a response from nVidia support indicating that the behavior is expected in the GeForce 400 line of cards, and no software update will help improving the performance of the hardware.[21]. The problem can be worked around with a hack by using a CUDA memory copy to access the buffer object."

Now my question is this: Does the gtx 500 series suffer from this same problem too? Is it too early to tell yet? Or should the 500 series have no problems here (even though they share the same chip...I think)?

Because if that is the case, Id rather go with the radeon, and avoid these problems all together. My new computer will be a gaming rig, but not just for the latestest and greatest but for gmaes that are several years old, I really don't want to have a video card that peforms badly with them.

Any one have any answers? Im sure I will be happy with either card, though the 560 (the O.C.ed anyway) is supposed to be a little faster.
12 answers Last reply Best Answer
More about does suffer opengl issues series
  1. Best answer
    The 500 series is the same architecture as the 400 series. The only difference is a few efficiency enhancements and much better yields. In short, don't expect Open GL compatibility to be much different between 500 and 400 series GPUs. I'm sure there are better driver optmizations for the 500 series cards, but in the end it's a gaming card so nVidia isn't too keen to optimize it for professional apps when they think you should be buying their quatro cards instead. The quatro's and firegls are better driver optimized for Open GL apps. If you're just looking between the 560 and the 6950 though, stick with the 6950
  2. i wasnt even aware that there was this problem. definitely gonna stick with ati for my next card now. There arent many games that use opengl but enough that this bothers me. Are there any particular games you can point out that have that issue?
  3. For most games you will never notice the issue unless you are gaming retro like late 90s early 2000s games or using light weight games that are multy platform such as osx/linux ect.
  4. i know with my current gpu i have issues running the original America Mcgees Alice, runs like a dog compared to my old system (ati 9800xt). I believe that was based on the old quake engine and used opengl. but my card is not the newer 400 series its an 8800.
  5. I should point out that recently, I noticed ATI was having some OpenGL issues, which isn't surprising given their history...[Doom3 *cough*].

    Anyway, we'll see when Rage comes out. I expect cards to die in OpenGL performance, to be honest.
  6. Hey, answers! Lol, the first time I posted this, I got nothing. I might have had the question in the wrong category.

    With that said, while there are not a ton of games that use OpenGL, there are still some of them out there, and not just games from the 90's or early 2000's, some recent games too (mostly ID software games, like Wolfenstein, Enemy Territory: Quake Wars, and the upcoming Rage). For anyone who wants to see the list of games that use Open GL games, here it is:

    18 Wheels of Steel
    Alien Arena 2008
    America's Army (Mac OS X and Linux versions)
    American McGee's Alice
    Amnesia: The Dark Descent
    Aquaria
    Arkanoid: Space Ball
    Baldur's Gate 2 – Defaults to D3D
    Brink (upcoming)
    BZFlag
    Bus Driver
    Celestia
    City of Heroes
    City of Villains
    Call of Duty (series)
    Commandos
    Cortex Command
    Counter-Strike
    Darwinia - Defaults to D3D
    Deus Ex - Defaults to D3D
    Doom 3
    Doom 3: Resurrection of Evil
    Doom 4 (upcoming)
    Droid Assault
    Dwarf Fortress
    Earth 2150
    Enemy Territory: Quake Wars
    Far Cry – Defaults to D3D
    Frets On Fire
    FlightGear
    FooBilliard
    Half-Life series
    Half-Life 2 series (Mac OS X versions)
    Heretic II
    Heroes of Newerth
    Hexen II
    Hitman
    Homeworld 2
    Hotei's Jewels: Relax
    IL-2 Sturmovik
    Keepsake
    Left 4 Dead (Mac OS X version)
    Left 4 Dead 2 (Mac OS X version)
    Max Payne
    Minecraft
    Neverball and Neverputt
    Neverwinter Nights
    Nexuiz
    OpenArena
    osu!
    Pacific Fighters [1]
    Penumbra: Overture
    Penumbra: Black Plague
    Penumbra: Requiem
    Performous
    Portal (Mac OS X version)
    Portal 2 (Mac OS X version) (upcoming)
    Prey
    Quake series
    Rage (upcoming)
    Red Faction
    Regnum Online
    Return to Castle Wolfenstein
    RuneScape (High Detail Mode) - Uses the Java OpenGL library
    Savage: The Battle for Newerth
    Savage 2: A Tortured Soul
    Scorched 3D
    Second Life
    Serious Sam
    Serious Sam 2
    Soldier of Fortune series
    Shogo: Mobile Armor Division (in the Linux, AmigaOS, and Mac OS X versions)
    Ski-Doo X Team Racing
    Spore
    Spring
    StarCraft II (Mac OS X version)
    Starsiege: Tribes
    Star Wars Jedi Knight: Jedi Academy
    Star Wars Jedi Knight II: Jedi Outcast
    Star Wars: Knights of the Old Republic
    Star Wars: Knights of the Old Republic II The Sith Lords
    StepMania
    Stronghold
    The Chronicles of Riddick: Escape from Butcher Bay
    Titan Attacks
    TORCS
    Trainz
    Tribes 2
    Tux Racer
    Ultratron
    Unreal Gold – Defaults to 3dfx Glide
    Unreal Tournament
    Unreal Tournament 2004
    Urban Terror
    Warzone 2100
    Warcraft 3 - Defaults to D3D in Windows
    Wolfenstein
    Wolfenstein: Enemy Territory
    World of Goo
    World of Warcraft - Defaults to D3D in Windows
    Worms: Reloaded
    Wurm Online
    X-Plane

    http://en.wikipedia.org/wiki/List_of_OpenGL_programs

    That actually seems to be more than just a few, lol. If the gtx 500 series is that closely related to the 400 series, than its possible that that either series will have problems with some, or most of the games listed above.
  7. iam2thecrowe said:
    i wasnt even aware that there was this problem. definitely gonna stick with ati for my next card now. There arent many games that use opengl but enough that this bothers me. Are there any particular games you can point out that have that issue?


    I found out about this on wikipedia by accident, so I don't know of any myself, but I did post a list of all the games that use OpenGL, so any of them may have those issues.
  8. megamanx00 said:
    The 500 series is the same architecture as the 400 series. The only difference is a few efficiency enhancements and much better yields. In short, don't expect Open GL compatibility to be much different between 500 and 400 series GPUs. I'm sure there are better driver optmizations for the 500 series cards, but in the end it's a gaming card so nVidia isn't too keen to optimize it for professional apps when they think you should be buying their quatro cards instead. The quatro's and firegls are better driver optimized for Open GL apps. If you're just looking between the 560 and the 6950 though, stick with the 6950


    Thanks for the answer megamanx00! I think I am leaning towards a Radeon this time anyway, and the 6950 2 gb looks good. While I really like Nvidia (never had ati/amd radeon before), I think I will wait a generation or two to get another one, at least until they worked out the kinks in them (like OpenGL issues), then again maybe they never will. But for now, I think I will get a radeon.

    So here is another question for you, or anyone else that would like to answer it:
    For about $50-60 more (than the 6950), I can get a 6970. Is it worth the extra money? And no I don't want to flash my 6950 to make it into a 6970 either. Remeber Im trying to future proof my system. Will a 6950 hold up over the next couple of years as well as a 6970?
  9. Funny, considering how I have a bunch of these OpenGL titles, and they all run fine.

    Then again, it was just a month ago that AMD broke OpenGL support...

    Historically, NVIDIA has had much better OpenGL support, and I suspect any OpenGL "issues" are due to depriciation that occured within the OpenGL spec [or rather, within OpenGL 1.0-2.x].
  10. gamerk316, this post was never about bashing Nvidia or saying that AMD was spectacular, I hope you are not taking it that way. I happened to see the wiki report on the gtx 400 series' serious problems with OpenGL, and it scared me into thinking that the 560, of which I was thinking about purchasing, may have the same issues. I have several of the games that I play that use OpenGL, and I don't want they to play badly when I get my new computer up and running. Thats why I even asked the question to begin with. Also I posted the list of games to show POTENTIAL programs that may have problems with nvidia cards, because at least some of them do, or else there would be no reports on any of these problems to begin with.


    As for what has been posted on this thread, I think I will go and get an hd Radeon 6950 2 gb, with rebates they are the same price as a 560, and I have not heard of any major problems with them.

    I have always been a fan of Nvidia, but will try AMD this time, after all, my new computer set up is AMD, so it might be cool to get an all AMD setup. In the next 2-4 cyears, when I go to upgrade my graphics card, I will probably go with Nvidia again, unless I find that I love the Radeon sooo much that I want more of them. To be honest, I will probably end up liking both brands, and using both of them in the years to come.

    Also, thanks for the answers/opinions everyone.
  11. Best answer selected by Sigmar.
  12. This topic has been closed by Mousemonkey
Ask a new question

Read More

Graphics Cards Graphics