BG3 preview in PC Gamer magazine

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Apparently Atari has come clean and announced Baldur's Gate 3 is in
development. However, they won't name the developer! Argh!

http://forums.obsidianent.com/index.php?showtopic=6231

It appears to be a prequel where you'll interact with some of the
ancestors of BG1 and BG2 characters.

My question is: if I get this game and kill Minsc's ancestors, will he
disappear from all my BG1 save games? :)
 

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But you forget the hamster....what would happen to that ;-)

Sable
"Anthony Boyd" <usenet@outshine.com> wrote in message
news:2JBTc.3722$QJ3.2822@newssvr21.news.prodigy.com...
> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> development. However, they won't name the developer! Argh!
>
> http://forums.obsidianent.com/index.php?showtopic=6231
>
> It appears to be a prequel where you'll interact with some of the
> ancestors of BG1 and BG2 characters.
>
> My question is: if I get this game and kill Minsc's ancestors, will he
> disappear from all my BG1 save games? :)
>
 
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Anthony Boyd <usenet@outshine.com> wrote in message news:<2JBTc.3722$QJ3.2822@newssvr21.news.prodigy.com>...

> My question is: if I get this game and kill Minsc's ancestors, will he
> disappear from all my BG1 save games? :)

Ah - but how do you know that not YOU is the ancestor of Minsc?
 
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Anthony Boyd wrote:
>
> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> development. However, they won't name the developer! Argh!
>
> http://forums.obsidianent.com/index.php?showtopic=6231
>
> It appears to be a prequel where you'll interact with some of the
> ancestors of BG1 and BG2 characters.
>
> My question is: if I get this game and kill Minsc's ancestors, will he
> disappear from all my BG1 save games? :)

Yes, of course.

But then Boo's ancestors will show up to kill you. Is it worth it?

--
Elizabeth D. Brooks | kali.magdalene@comcast.net | US2002021724
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
AeonAdventure | "Dobby likes us!" -- Smeagol
-- http://www.theonering.net/scrapbook/view/6856
 
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Julie d'Aubigny <kali.magdalene@comcast.net> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:

>Anthony Boyd wrote:
>>
>> Apparently Atari has come clean and announced Baldur's Gate 3 is in
>> development. However, they won't name the developer! Argh!
>>
>> http://forums.obsidianent.com/index.php?showtopic=6231
>>
>> It appears to be a prequel where you'll interact with some of the
>> ancestors of BG1 and BG2 characters.
>>
>> My question is: if I get this game and kill Minsc's ancestors, will he
>> disappear from all my BG1 save games? :)
>
>Yes, of course.
>
>But then Boo's ancestors will show up to kill you. Is it worth it?

That depends.

Will they be intent on killing me, or could I deflect them to a more
worthy target like the makers of PoR2?

Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr
 
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"Xocyll" <Xocyll@kingston.net> wrote in message
news:09vuh01u8i245hsfpdmpijojgg3smvv04p@4ax.com...

> Will they be intent on killing me, or could I deflect them to a more
> worthy target like the makers of PoR2?

LOL. Those poor guys, they really screwed the pooch on that one, and they
tried so hard. When the game came out, I was more stubborn and forgiving
than usual and braved past many bugs in an attempt to find a redeeming game
inside. Some guy on their team regularly emailed me in a continuing dialog
to understand some of my frustrations and I provided them with saved games
that were blocked by various bugs (the locked door bug being the most
serious). I was impressed by the diligence of this guy and how hard he tried
to understand where they went wrong. Unfortunately (and probably unknown to
everyone at the time), they were in an irreversible downward spiral that was
about to provide a lesson to the entire game industry. Hopefully they and
others learned something in the process.

--
Bob Perez

"Men do not quit playing because they grow old; they grow old because they
quit playing."
- Justice Oliver Wendell Holmes
 
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Anthony Boyd wrote:
> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> development. However, they won't name the developer! Argh!
>
> http://forums.obsidianent.com/index.php?showtopic=6231
>
> It appears to be a prequel where you'll interact with some of the
> ancestors of BG1 and BG2 characters.
>
> My question is: if I get this game and kill Minsc's ancestors, will he
> disappear from all my BG1 save games? :)

Can you take Branwen as an NPC, then get her petrified and sell her to a
travelling circus?

--
Mark.
 

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Mark Blunden wrote:
> Anthony Boyd wrote:
>
>>Apparently Atari has come clean and announced Baldur's Gate 3 is in
>>development. However, they won't name the developer! Argh!
>>
>>http://forums.obsidianent.com/index.php?showtopic=6231
>>
>>It appears to be a prequel where you'll interact with some of the
>>ancestors of BG1 and BG2 characters.
>>
>>My question is: if I get this game and kill Minsc's ancestors, will he
>>disappear from all my BG1 save games? :)
>
>
> Can you take Branwen as an NPC, then get her petrified and sell her to a
> travelling circus?

Or perhaps it is a new type of game, inspired by Playboy Mansion game,
you play the part of Bhaal and have to create as many Bhaalspawn as
possible.
 
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Xocyll wrote:
>
> Julie d'Aubigny <kali.magdalene@comcast.net> looked up from reading the
> entrails of the porn spammer to utter "The Augury is good, the signs
> say:
>
> >Anthony Boyd wrote:
> >>
> >> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> >> development. However, they won't name the developer! Argh!
> >>
> >> http://forums.obsidianent.com/index.php?showtopic=6231
> >>
> >> It appears to be a prequel where you'll interact with some of the
> >> ancestors of BG1 and BG2 characters.
> >>
> >> My question is: if I get this game and kill Minsc's ancestors, will he
> >> disappear from all my BG1 save games? :)
> >
> >Yes, of course.
> >
> >But then Boo's ancestors will show up to kill you. Is it worth it?
>
> That depends.
>
> Will they be intent on killing me, or could I deflect them to a more
> worthy target like the makers of PoR2?

Not if you kill Minsc's ancestors.

--
Elizabeth D. Brooks | kali.magdalene@comcast.net | US2002021724
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
AeonAdventure | "Dobby likes us!" -- Smeagol
-- http://www.theonering.net/scrapbook/view/6856
 

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Icon <carnajo@invalid.co.za> wrote in message news:<cfoj13$e3j$1@ctb-nnrp2.saix.net>...
> Mark Blunden wrote:
> > Anthony Boyd wrote:
> >
> >>Apparently Atari has come clean and announced Baldur's Gate 3 is in
> >>development. However, they won't name the developer! Argh!
> >>
> >>http://forums.obsidianent.com/index.php?showtopic=6231
> >>
> >>It appears to be a prequel where you'll interact with some of the
> >>ancestors of BG1 and BG2 characters.
> >>
> >>My question is: if I get this game and kill Minsc's ancestors, will he
> >>disappear from all my BG1 save games? :)
> >
> >
> > Can you take Branwen as an NPC, then get her petrified and sell her to a
> > travelling circus?
>
> Or perhaps it is a new type of game, inspired by Playboy Mansion game,
> you play the part of Bhaal and have to create as many Bhaalspawn as
> possible.


Leisure Suit Bhaal and the Bodacious Booty Bounty.

Most exploited tactics:

1) Get the Bunnies drunk with Everclear Punch.

2) Tell them you are a Hollywood Producer.

3) Show them your big "3rd Horn".
 
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Bob Perez wrote:
> "Xocyll" <Xocyll@kingston.net> wrote in message
> news:09vuh01u8i245hsfpdmpijojgg3smvv04p@4ax.com...
>
>
>>Will they be intent on killing me, or could I deflect them to a more
>>worthy target like the makers of PoR2?
>
>
> LOL. Those poor guys, they really screwed the pooch on that one, and they
> tried so hard. When the game came out, I was more stubborn and forgiving
> than usual and braved past many bugs in an attempt to find a redeeming game
> inside. Some guy on their team regularly emailed me in a continuing dialog
> to understand some of my frustrations and I provided them with saved games
> that were blocked by various bugs (the locked door bug being the most
> serious). I was impressed by the diligence of this guy and how hard he tried
> to understand where they went wrong. Unfortunately (and probably unknown to
> everyone at the time), they were in an irreversible downward spiral that was
> about to provide a lesson to the entire game industry. Hopefully they and
> others learned something in the process.
>
Obviously nobody did - Troika made the bugfest that is (even patched) ToEE.

Kharsis
 
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Anthony Boyd <usenet@outshine.com> skrev i meddelelsen news:2JBTc.3722
$QJ3.2822@newssvr21.news.prodigy.com:

> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> development. However, they won't name the developer! Argh!

BG3 - Yaaawn. Any GOOD games on the horizon???

(duck - and cover)

--
Arcana Dragon -==(UDIC)==-
d++e++N++T+++Om-KAWML!34567'!S'!8!9!u+uC+uF+++uG-u
LB®----uAnC+nH++nP+nI----nPT-nS+++nT----o---oE---xz
http://www.phyton.dk/games.htm
 
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On 16 Aug 2004 23:25:01 GMT, Arcana Dragon <this@ress.is.invalid>
wrote:

>Anthony Boyd <usenet@outshine.com> skrev i meddelelsen news:2JBTc.3722
>$QJ3.2822@newssvr21.news.prodigy.com:
>
>> Apparently Atari has come clean and announced Baldur's Gate 3 is in
>> development. However, they won't name the developer! Argh!
>
>BG3 - Yaaawn. Any GOOD games on the horizon???

Honestly, with Atari heading this up with an "unnamed" developer....

I'm a huge fan of BG2 and all, but this is like A Clockwork Orange
part 2, a Michael Bay/Jerry Bruckheimer production, script by Joe
Eszterhaus, directed by McG.
 
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freshie wrote:

> On 16 Aug 2004 23:25:01 GMT, Arcana Dragon <this@ress.is.invalid>
> wrote:
>
>
>>Anthony Boyd <usenet@outshine.com> skrev i meddelelsen news:2JBTc.3722
>>$QJ3.2822@newssvr21.news.prodigy.com:
>>
>>
>>>Apparently Atari has come clean and announced Baldur's Gate 3 is in
>>>development. However, they won't name the developer! Argh!
>>
>>BG3 - Yaaawn. Any GOOD games on the horizon???
>
>
> Honestly, with Atari heading this up with an "unnamed" developer....
>
> I'm a huge fan of BG2 and all, but this is like A Clockwork Orange
> part 2, a Michael Bay/Jerry Bruckheimer production, script by Joe
> Eszterhaus, directed by McG.
>

<shudder>

I always wondered - how can anyone possibly take the man seriously after
he introduces himself as "McG". I would think that the response of most
professional actors would be "That's nice, now please move out of the
way. The adults in the room are trying to make a movie."

My pet theory is that McG is just the modern equivalent of Alan Smithee.
 
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On Tue, 17 Aug 2004 04:08:26 GMT, Troll <newstroll@shaw.ca> wrote:


>
>I always wondered - how can anyone possibly take the man seriously after
>he introduces himself as "McG". I would think that the response of most
>professional actors would be "That's nice, now please move out of the
>way. The adults in the room are trying to make a movie."
>
>My pet theory is that McG is just the modern equivalent of Alan Smithee.

I know this is a little OT, but is there a complete list with all "Alan
Smithee"ed films? I only know for sure of one "Dune" version.

mfg
Marcel
--
Wer zwei linke Hände hat sollte die Rechte studieren
 
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On Tue, 17 Aug 2004 18:12:36 +0200, Marcel Wiesinger
<a2931478@smail.uni-koeln.de> wrote:

>On Tue, 17 Aug 2004 04:08:26 GMT, Troll <newstroll@shaw.ca> wrote:
>
>
>>
>>I always wondered - how can anyone possibly take the man seriously after
>>he introduces himself as "McG". I would think that the response of most
>>professional actors would be "That's nice, now please move out of the
>>way. The adults in the room are trying to make a movie."
>>
>>My pet theory is that McG is just the modern equivalent of Alan Smithee.
>
>I know this is a little OT, but is there a complete list with all "Alan
>Smithee"ed films? I only know for sure of one "Dune" version.
>
>mfg
>Marcel


try

http://www.imdb.com/name/nm0000647/
 
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Anthony Boyd wrote:

> Apparently Atari has come clean and announced Baldur's Gate 3 is in
> development. However, they won't name the developer! Argh!

I finally got my copy of PC Gamer. Here is the part about the new BG3:

More "butt-kicking for goodness" is finally on its way -- Atari has
spent the past several months working with an unannounced developer on
the high concept for Baldur's Gate 3. It's an entirely new game with no
connection to the cancelled Baldur's Gate sequel that was once covertly
in development at the now-defunct Black Isle Studios.

Though BG3 won't be a direct sequel to the storyline of the first two BG
games, Atari intends for the game to have a similarly epic scope and
feature a large gaming world populated by memorable characters. As
Atari Executive Producer John Hight explained, it also won't recycle the
dated BioWare Infinity Engine, instead featuring cutting-edge 3D
graphics (although the gamemakers haven't yet decided whether to license
an existing engine or develop a new one).

When asked if the follow-up would stick with an isometric perspective,
High indicated that Atari wasn't "afraid to move the camera for
cinematic effect. [Your viewpoint] will be more immersive than the
traditional isometric perspective and bring you closer to the action.
You want to see the fear in an orc's eye as you blast him with a
fireball, don't you?"

The plot will be set in the early days of Baldur's Gate, but don't be
surprised if you run into a hamster-toting ancestor of Minsk. Atari
intends to incorporate a memorable array of Forgotten Realms monsters,
races, sub-races and prestige classes, and is working closely with
Wizards of the Coast to faithfully develop the setting, characters, and
story. Hight plans to poll fans to ensure that favorite characters,
classes, and locations are included. Atari's ambitious design goal is
to make a visually stunning RPG that both lives up to BG's great
heritage and evolves the genre.

Though some aspects will be simplified for real-time interactive play,
BG3 will use the D&D 3.5 rules for an authentic roleplaying experience.
This sequel will not be an action/RPG hybrid like the popular Baldur's
Gate: Dark Alliance console games; Atari is shooting for a mixture of
traditional well-paced action with a more user-friendly interface.

Asked whether BG3 will have real-time or turn-based combat, Hight
indicated that Atari was leaning toward one direction but wanted to
further explore it before announcing a decision. While there'll
naturally be a lot of combat, Atari plans to include a wide variety of
quests and incorporate non-combat-oriented skills to give bloodless
solutions to some quests. Gambeplay will be party-based, allowing
players to either team up with other players or assemble their own party
from a wide variety of unique and personable henchmen. Hight's
bottom-line promise: "It will be epic."
 
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Archived from groups: comp.sys.ibm.pc.games.rpg,alt.games.baldurs-gate (More info?)

The Infogrames people are total scumbags. They don't
hesitate to take up the names of "other" products, companies,
etc and try to capatilize on them. First taking the Atari name,
now trying to muscle in on the Baldur's Gate fame.

I'm fed up with 'em.

"Anthony Boyd" <usenet@outshine.com> wrote in message
news:s7VUc.92$Rp6.90@newssvr14.news.prodigy.com...
> Anthony Boyd wrote:
>
> > Apparently Atari has come clean and announced Baldur's Gate 3 is in
> > development. However, they won't name the developer! Argh!
>
> I finally got my copy of PC Gamer. Here is the part about the new BG3:
>
> More "butt-kicking for goodness" is finally on its way -- Atari has
> spent the past several months working with an unannounced developer on
> the high concept for Baldur's Gate 3. It's an entirely new game with no
> connection to the cancelled Baldur's Gate sequel that was once covertly
> in development at the now-defunct Black Isle Studios.
>
> Though BG3 won't be a direct sequel to the storyline of the first two BG
> games, Atari intends for the game to have a similarly epic scope and
> feature a large gaming world populated by memorable characters. As
> Atari Executive Producer John Hight explained, it also won't recycle the
> dated BioWare Infinity Engine, instead featuring cutting-edge 3D
> graphics (although the gamemakers haven't yet decided whether to license
> an existing engine or develop a new one).
>
> When asked if the follow-up would stick with an isometric perspective,
> High indicated that Atari wasn't "afraid to move the camera for
> cinematic effect. [Your viewpoint] will be more immersive than the
> traditional isometric perspective and bring you closer to the action.
> You want to see the fear in an orc's eye as you blast him with a
> fireball, don't you?"
>
> The plot will be set in the early days of Baldur's Gate, but don't be
> surprised if you run into a hamster-toting ancestor of Minsk. Atari
> intends to incorporate a memorable array of Forgotten Realms monsters,
> races, sub-races and prestige classes, and is working closely with
> Wizards of the Coast to faithfully develop the setting, characters, and
> story. Hight plans to poll fans to ensure that favorite characters,
> classes, and locations are included. Atari's ambitious design goal is
> to make a visually stunning RPG that both lives up to BG's great
> heritage and evolves the genre.
>
> Though some aspects will be simplified for real-time interactive play,
> BG3 will use the D&D 3.5 rules for an authentic roleplaying experience.
> This sequel will not be an action/RPG hybrid like the popular Baldur's
> Gate: Dark Alliance console games; Atari is shooting for a mixture of
> traditional well-paced action with a more user-friendly interface.
>
> Asked whether BG3 will have real-time or turn-based combat, Hight
> indicated that Atari was leaning toward one direction but wanted to
> further explore it before announcing a decision. While there'll
> naturally be a lot of combat, Atari plans to include a wide variety of
> quests and incorporate non-combat-oriented skills to give bloodless
> solutions to some quests. Gambeplay will be party-based, allowing
> players to either team up with other players or assemble their own party
> from a wide variety of unique and personable henchmen. Hight's
> bottom-line promise: "It will be epic."
>
 
G

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Jim Vieira wrote:
>
> The Infogrames people are total scumbags. They don't
> hesitate to take up the names of "other" products, companies,
> etc and try to capatilize on them. First taking the Atari name,
> now trying to muscle in on the Baldur's Gate fame.
>
> I'm fed up with 'em.

They sort of own the rights to publish Baldur's Gate PC games now.

--
Elizabeth D. Brooks | kali.magdalene@comcast.net | US2002021724
Listowner: Aberrants_Worldwide, Fading_Suns_Games, TrinityRPG
AeonAdventure | "Dobby likes us!" -- Smeagol
-- http://www.theonering.net/scrapbook/view/6856
 
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Anthony Boyd scrawled the following into the Great Almanac of
comp.sys.ibm.pc.games.rpg:

Thanks for the article, even if it's not encouraging.

> It's an entirely new game with no connection to the cancelled
> Baldur's Gate sequel that was once covertly in development at the
> now-defunct Black Isle Studios.

Gah. I can't *stand* it when a series is cannibalized in this manner.
The BG series was about Gorion's Ward, and it's over, fini, vorbei. Let
it rest in peace and create games that can stand on their own merits.
Preferably non-D&D ones.

> When asked if the follow-up would stick with an isometric
> perspective, High indicated that Atari wasn't "afraid to move the
> camera for cinematic effect. [Your viewpoint] will be more immersive
> than the traditional isometric perspective and bring you closer to
> the action. You want to see the fear in an orc's eye as you blast him with
> a fireball, don't you?"

Nope. I've always been a fan of isometric games, and there simply is no
alternative in my book if I control more than one character. Eye candy
wears off after all of five minutes, tops, especially if it steals
control from me.

> Hight plans to poll fans to ensure that favorite characters, classes,
> and locations are included.

So the whole thing is going to be populated by uber-k3wl dual-wielding
drow men and naked, simpering drow priestesses of Elly-whatever, I take
it. :p

> Atari's ambitious design goal is to make a visually stunning RPG that
> both lives up to BG's great heritage and evolves the genre.

That's what everyone says. Color me dubious, especially since this
involves WotC/Hasbro.

IMO, true "evolution" wouldn't be about eye candy but about creating a
living world. But it doesn't look like there'll be another Ultima-style
game anytime soon.


--
Sarah Jaernecke
Nightfire --==(UDIC)==--
(nightfire.udic@web.de)
Kookie Jar's quote of the day:
"Courage is not the absence of fear, but rather the judgement that
something else is more important than fear."
- Ambrose Redmoon
 
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I've got a baaaad feeling about this.....
 

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Elfbard wrote:

> I've got a baaaad feeling about this.....

Fair enough, and many people have grievances, but being negative doesn't
help. Don't count it out just yet. There is no point in writing a game
off before it is even in proper production.