Whats better for gaming processor cores or shader clock

kimyeang88

Distinguished
Sep 17, 2010
100
0
18,710
shader clock is in graphic card, processor core is in cpu. They are different. All games require cpu cores and shador clock and gpu clock from your cpu and graphic card.

CPU= you need high frequency + cores
GPU= you need high GPU frequency, high shadclock or memory clock.

Totally , you need fast processor(core) and fast graphic card that has high frequency+memory clock in other to max out game.
 

method_tical51

Distinguished
Apr 2, 2011
6
0
18,510

pelov

Distinguished
Jan 6, 2011
423
0
18,810
The 6850 is a better videocard and would be the better choice. It's faster and handles EYEfinity , which is essentially the capacity to power the display of up to 3 monitors at once.

That mobo is great. In fact it may even support future am3+ with a BIOS flash so you may be able to just drop in a bulldozer come summer :D
 

Kari

Splendid
and rather than just looking at the specs, take a look at reviews to see the gaming performance of the cards. In this review the 6850 is 18% faster on average at 1680*1050
http://www.techpowerup.com/reviews/ASUS/GeForce_GTX_550_Ti_Direct_Cu/23.html
perfrel_1680.gif
 

Kari

Splendid
Show some 1080p results where tessilation is involved. That's a reference card btw
tessellation is like used only in unigine heaven, but when it gets used more in games TPU will use those games in their revies and it gets incorporated in those performance summary graphs. so quit bitching
and I wouldnt use 550 or 6850 at 1080 anyways :kaola:

and direct CU top isnt reference, but those oc models dont 'stick' to their charts after the initial review

edit lol w/e, here u go
heaven_1920_1200.gif