Archived from groups: alt.games.video.nintendo.gameboy.advance (More info?)
On 2005-02-24, Eddie G <mickeddie@comcast.net> wrote:
> i.e. compared to the original NES...that was 8 bit, correct? How many bits
> is GBA? What console does it compare to as far as bits/technology go?
>
> Eddie G
32 bits, technically. Although it compares better to an SNES (which is
sweet if you loved the 16 bit generation). Most of the games for it are
like SNES games. Some are quite a bit better.
Archived from groups: alt.games.video.nintendo.gameboy.advance (More info?)
"Eddie G" <mickeddie(remove me)@comcast.net> wrote
> i.e. compared to the original NES...that was 8 bit, correct? How many
bits
> is GBA? What console does it compare to as far as bits/technology go?
>
> Eddie G
(Specs follow)
After everything is crunched, from a user standpoint, I'd probably compare a
GBA with a SNES.
Video
------
Display 240x160 pixels (2.9 inch TFT color LCD display)
BG layers 4 background layers
BG types Tile/map based, or Bitmap based
BG colors 256 colors, or 16 colors/16 palettes, or 32768 colors
OBJ colors 256 colors, or 16 colors/16 palettes
Effects Rotation/Scaling, alpha blending, fade-in/out, mosaic, window
OBJ size 12 types (in range 8x8 up to 64x64 dots)
OBJs/Screen max. 128 OBJs of any size (up to 64x64 dots each)
OBJs/Line max. 128 OBJs of 8x8 dots size (under best circumstances)
Priorities OBJ/OBJ: 0-127, OBJ/BG: 0-3, BG/BG: 0-3
Effects Rotation/Scaling, alpha blending, fade-in/out, mosaic, window
Sound
------
Analogue 4 channel CGB compatible
Digital 2 DMA sound channels
Output Built-in speaker, or stereo headphones
Controls
---------
Gamepad 4 Direction Keys, 6 Buttons
Communication Ports
Serial Port Various transfer modes, 4-Player Link, Single Game Pak play
External Memory
-----------------
GBA Game Pak max. 32MB ROM or flash ROM + max 64K SRAM
CGB Game Pak max. 32KB ROM + 8KB SRAM (more memory requires banking)
Power Supply
--------------
Battery Life-time approx. 15 hours
External 3.3V DC (works with somewhat 2.7V-3.3V, or maybe a bit more)
You are about to answer a thread that has been inactive for more than 6 months. If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.