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Archived from groups: alt.games.video.nintendo.gamecube,rec.games.video.nintendo,alt.games.video.nintendo.gameboy.advance,alt.gamecube (More info?)
Good thing Nintendo will finally enable backwards compatibility with
previous-generation console games. something they've been doing with
the gameboy line for years
Revolution confirmed to be backwards compatible with Gamecube
http://cube.ign.com/articles/594/594935p1.html
....and it's not a mistranslation either. Iwata clearly spoke it in
english, and Nintendo had slides-you can watch the whole hour-long
keynote here, too hear and see for yourself:
http://www.tinyurl.com/4aphd
(streaming or 700MB d/l)
http://www.gamespot.com/news/2005/03/10/news_6120151.html
Confirming earlier rumors, Iwata said the device would have built-in
Wi-Fi connectivity, "which will allow users around the world to connect
with one another wirelessly." While he carefully avoided the word
"online," Iwata implied that Nintendo will apparently reverse its
long-standing policy of abstaining from online gaming with its
forthcoming machine, saying it would have sort of the same Wi-Fi
functions as the soon-to-be-online DS. He also said development kits
for the device would be sent out by the time of the E3 expo in May, and
that it would be backward compatible with GameCube titles.
Iwata also let the audience peer into the guts of the Revolution, which
he more elegantly referred to as the device's "technological heart."
Like the next Xbox, it will be powered by a custom central processor
from IBM, in this case code-named "Broadway." It will also sport a
graphics card--code-named "Hollywood"--from ATI, which is also making
the GPU for the next Xbox. "We're excited to be developing the graphics
chip set for Revolution, which continues our long-standing relationship
with Nintendo," said ATI president and CEO Dave Orton in a statement.
Good thing Nintendo will finally enable backwards compatibility with
previous-generation console games. something they've been doing with
the gameboy line for years
Revolution confirmed to be backwards compatible with Gamecube
http://cube.ign.com/articles/594/594935p1.html
....and it's not a mistranslation either. Iwata clearly spoke it in
english, and Nintendo had slides-you can watch the whole hour-long
keynote here, too hear and see for yourself:
http://www.tinyurl.com/4aphd
(streaming or 700MB d/l)
http://www.gamespot.com/news/2005/03/10/news_6120151.html
Confirming earlier rumors, Iwata said the device would have built-in
Wi-Fi connectivity, "which will allow users around the world to connect
with one another wirelessly." While he carefully avoided the word
"online," Iwata implied that Nintendo will apparently reverse its
long-standing policy of abstaining from online gaming with its
forthcoming machine, saying it would have sort of the same Wi-Fi
functions as the soon-to-be-online DS. He also said development kits
for the device would be sent out by the time of the E3 expo in May, and
that it would be backward compatible with GameCube titles.
Iwata also let the audience peer into the guts of the Revolution, which
he more elegantly referred to as the device's "technological heart."
Like the next Xbox, it will be powered by a custom central processor
from IBM, in this case code-named "Broadway." It will also sport a
graphics card--code-named "Hollywood"--from ATI, which is also making
the GPU for the next Xbox. "We're excited to be developing the graphics
chip set for Revolution, which continues our long-standing relationship
with Nintendo," said ATI president and CEO Dave Orton in a statement.