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Starting BG2, first time

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Anonymous
September 12, 2004 3:08:47 PM

Archived from groups: alt.games.baldurs-gate (More info?)

Decided to play both BG1 and BG2 and not to bother importing my BG1
character to BG2, considering it'll take me too long to finish BG1 and
I wanna try BG2 now :-)

SO can anyone give me tips for starting out BG2? I want pretty much
the same type of character as I want for BG1, fighter/theif who can
kick some butt and pick some locks :-) Not sure what allignment to
choose (any recommendations?).

Cheers!

More about : starting bg2 time

Anonymous
September 12, 2004 6:07:48 PM

Archived from groups: alt.games.baldurs-gate (More info?)

Naomi wrote:

> Decided to play both BG1 and BG2 and not to bother importing my BG1
> character to BG2, considering it'll take me too long to finish BG1 and
> I wanna try BG2 now :-)
>
> SO can anyone give me tips for starting out BG2? I want pretty much
> the same type of character as I want for BG1, fighter/theif who can
> kick some butt and pick some locks :-) Not sure what allignment to
> choose (any recommendations?).
>
> Cheers!


In general:
If you plan on sneaking then don't put more then 80-90% in hide and move
silently. There are quite a few good magic items that will boost these
stats to over 100%.

If you plan on picking pockets then put more then 150% in pick pockets,
especially if you plan on stealing from shops. However, a game bug
means that anyting over 255% roles over, so a pick pocket more then that
puts you back to that -256% (i.e. 300% = a real 44%). Be careful if you
use thieving potions.

If you want to backstab, you will need to use a thief single handed
weapon (short/long sword, dagger, club, etc).

If you want someone who is mostly about fighting, I would consider a
dwarf. Have an 18 strength and 19 constitution. If you don't plan on
backstabbing or on doing much sneaking, then you may consider
specializing in axe and flail, with sling as a missle weapon. Wear
metal armor most of the time, and take if off if you want to open a lock
or find a trap.

An elf is a good choice for a scout type. An elf has a natural bonus in
long sword and bow, so you probably want to take those. A short bow is
actually better then a long bow, since there are three excellent short
bows in the game, one that can be found soon after the initial dungeon.

Another option is to go with the swashbuckler specialist. They are a
thief class that gets bonuses that make them a fairly good fighter.
However, they don't backstab and should not be used in the front line.
Let the 'real' fighters take the punishment and send the swashbuckler in
once everyone is in melee. Strangly enough, half-orcs make good
swashbucklers. They can have a natural 19 strength, which is much
better then the standard 18 (no fighter bonus) of a normal thief.

Finally you could be a human who dual classes. The game engine strongly
favors fighter first then thief. This gives you far more hit points,
fighter 18(xx) strength bonus, and thief levels are easier to gain so
you spend less time without your initial class. The favorite thing
seems to be starting as a kensi fighter, switching at either 9th or 13th
level.

Alignment is really up to you and your character concept. The game
rewards 'good' behavior, but evil doesn't mean stupid. Evil characters
would happily do good deads if it helps with her ultimate plan of ruling
the universe.

Good luck,
Mark.
Anonymous
September 12, 2004 11:39:03 PM

Archived from groups: alt.games.baldurs-gate (More info?)

"Naomi" <griffinng@yahoo.co.uk> wrote in message news:942aeea6.0409121008.c5916a1@posting.google.com...
> Decided to play both BG1 and BG2 and not to bother importing my BG1
> character to BG2, considering it'll take me too long to finish BG1 and
> I wanna try BG2 now :-)
>
> SO can anyone give me tips for starting out BG2? I want pretty much
> the same type of character as I want for BG1, fighter/theif who can
> kick some butt and pick some locks :-) Not sure what allignment to
> choose (any recommendations?).
>
There so many more character options in BG2. If you want a f/t
consider being a monk. Monks can only be lawful though.
Related resources
Anonymous
September 13, 2004 2:00:19 AM

Archived from groups: alt.games.baldurs-gate (More info?)

"Mark Haslam" <mshaslam@drizzle.com> wrote in message
news:1095023267.791748@yasure...

> In general:

good suggestions, but a few comments...

> If you want someone who is mostly about fighting, I would consider a
> dwarf.

Be aware though that dwarves in the unmodded game
cannot have a romance with any of the NPCs.

>Have an 18 strength and 19 constitution.

and those great saving rolls advantages!

> An elf is a good choice for a scout type. An elf has a natural bonus in
> long sword and bow,

Perhaps it's due to some mod I've installed but my elves
get a bonus to thaco for all swords - short to two-handed,
scimitar and katana. Is this the case for anyone else here?
Anonymous
September 13, 2004 2:20:24 AM

Archived from groups: alt.games.baldurs-gate (More info?)

Mark Haslam wrote:

<snip>

> If you want to backstab, you will need to use a thief single handed
> weapon (short/long sword, dagger, club, etc).

Staves work as well. The rule in BG2 is any weapon that a
single-classed thief can use. This includes the staff of the ram.

Graeme Dice
--
"Fairy tales do not tell children that dragons exist.
Children already know that Dragons exist. Fairy tales tell children
the dragons can be killed."
-- G K Chesterson
!