Archived from groups: alt.games.video.nintendo.gamecube (
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Howdy!
This is definitely one of the better games we've played in some time (we =
me and the wifey). Big fans of the genre - in fact, knowing that the RE
license was going Nintendo exlusive is what drove us to buy a GC in the
first place (plus Eternal Darkness, one of my top 10 of all times).
The pacing and difficulty seem just perfect - we're not like these kids who
finish these games in one sitting, without a single restart. It's really
tough to supply a challenge, but keep it from being frustrating.
One thing I like is once you've figured out the "secret" to some of the
battles, it's not too tough - unlike some games that require 15 minutes of
the same pattern, over and over- hell, I usually just run out of steam and
make a mistake.
The control seems much tighter - I agree with some reviewers about a lock
or strafe control (would seem simple to implement). That would make things
much easier.
Save system, huge improvement - pretty decent number of save points plus
the restart from checkpoint is nice, adds some interim start points between
typewriters while your playing.
The money/trader system works out good too - gives you some control over
your supplies - from a storyline, it's a little goofy (why the hell are
these guys standing around selling stuff and running shooting arcades :^)
but hey it works. Like someone mentioned, the stuff that gets dropped by
the freaks make killing every one valuable, so vs. running, it's made it
much more fun to smoke everything in sight!
I like the weapon system with the flexibility of upgrade a few alot, having
a bunch of different weapons, etc. Ammo seems reasonably plentiful - had a
couple of tight spots where it got a little low, but you can always
backtrack and see what you might have missed. Love the sniper rifle+scope
- gave the same a little "covert ops" type feel, plus there's nothing like
a headshot from 300 yards away on some guy standing around chanting. What
did someone call them? Not-Zombies (funny!)
Graphics and sound are awesome (pretty decent voice acting relative to
other games). We're running a big Sony LCD in 480p with the game - it's
got 3 different "zoom" modes, so we found one that gives it a nice,
distortion free 16:9 without losing any screen or menus.
Some of the modeling and design is really amazing - tons of detail in the
castle for instance (the clocktower is amazing too). The game runs at a
perfect framerate - never noticed any kind of slowdown (just shows how
strong the GC is, even though it was never marketed on specs). I agree
that a native widescreen would have been a little better and even more
resolution (though I guess the GC only supports 480p in hardware - starting
to get spoiled after watching the playoff games this past weekend on HD720p
and HD1080i both in 16:9)
The extra element to the game dealing with the chicky is pretty clever too
(a reviewer compared it to ICO - another game I'd highly recommend) - while
most of the puzzles requiring both players are pretty simple, it adds a
nice bit of tension to the game.
The big question will be if the end disappoints - like so many movies,
games have a hard time with fulfilling conclusions. I can't believe the
games that had excellent storylines, beautiful graphics, and it ends with a
silly-hard boss battle and 5 seconds of video. (Beyond Good and Evil had
the most incredibly disappointing ending ever considering how awesome it
was _prior_ the very end...)
While we really like the Horror/Survival type stuff, I'd say this is a
great game for anyone who likes an immersive gaming experience - action,
adventure, FPS, etc., don't get put off by the monsters :^)
DT
drjohnxx@aol.com (Dr JOHN XX) wrote in
news:20050117083259.13629.00000084@mb-m23.aol.com:
>>"Jason" <bluebook@sympatico.ca> wrote in message
>>news:ebGFd.32672$b64.1042451@news20.bellglobal.com...
>>> Just wanted some opinions from gamers who are playing it right now?
>>> How is it? Is the game worth the hype?
>>
>>