Hi there,
I currently own an Inno3D Geforce 580 GTX (release version) and am experiencing issues with DX10 and DX11 games.
Games running under DX10 or 11 randomly freeze with green artifacts covering the screen. The display driver displays an error message stating that it stopped working and reset, and the system is operable thereafter, however this has persisted since November 2010 (running 263.xx) all the way until today (running 275.xx).
Note: The card is stock clocked, idles at ~38 degrees and maxes out ar ~80 degrees during metro2033/crysis 2 dx11/witcher 2 and around 68 - 72 degrees on less taxing games (left 4 dead2, starcraft 2, dead space 2, fear 2 etc).
When this occured while playing Crysis in DX11 last November, forum goers speculated that it was most likely a driver issue, but 7 months down the line this simply cannot be the case.
This occurs in Crysis (dx10), FEAR 3 (dx11) and Crysis 2 (dx11).
I have never experienced this issue in DX9 games, which includes the games above, and up until now all of the games i have been playing have been DX9 based (or with dx10/dx11 disabled). I did play Metro 2033 for a while in both DX10 and DX11 and did not experience artifacts, and if The Witcher 2 incorporates DX11 i have not experienced artifacts in that game either yet.
My system spec is as follows:
CPU: Intel i7 950 @ 3.06 ghz (stock)
MOBO: Asus P6X58D-E X58 Socket 1366
PSU: Corsair 1000W HX
RAM: Corsair Dominator 1600 XMS3 CL8 (8-8-8-24) (3x2GB)
OS: Windows 7 Professional
Can anyone please advise me as to whether or not it is still likely that this is a driver issue, or is it more likely a hardware issue?
Thank you for your help - i need to decide whether or not to RMA it quickly
-Zal
I currently own an Inno3D Geforce 580 GTX (release version) and am experiencing issues with DX10 and DX11 games.
Games running under DX10 or 11 randomly freeze with green artifacts covering the screen. The display driver displays an error message stating that it stopped working and reset, and the system is operable thereafter, however this has persisted since November 2010 (running 263.xx) all the way until today (running 275.xx).
Note: The card is stock clocked, idles at ~38 degrees and maxes out ar ~80 degrees during metro2033/crysis 2 dx11/witcher 2 and around 68 - 72 degrees on less taxing games (left 4 dead2, starcraft 2, dead space 2, fear 2 etc).
When this occured while playing Crysis in DX11 last November, forum goers speculated that it was most likely a driver issue, but 7 months down the line this simply cannot be the case.
This occurs in Crysis (dx10), FEAR 3 (dx11) and Crysis 2 (dx11).
I have never experienced this issue in DX9 games, which includes the games above, and up until now all of the games i have been playing have been DX9 based (or with dx10/dx11 disabled). I did play Metro 2033 for a while in both DX10 and DX11 and did not experience artifacts, and if The Witcher 2 incorporates DX11 i have not experienced artifacts in that game either yet.
My system spec is as follows:
CPU: Intel i7 950 @ 3.06 ghz (stock)
MOBO: Asus P6X58D-E X58 Socket 1366
PSU: Corsair 1000W HX
RAM: Corsair Dominator 1600 XMS3 CL8 (8-8-8-24) (3x2GB)
OS: Windows 7 Professional
Can anyone please advise me as to whether or not it is still likely that this is a driver issue, or is it more likely a hardware issue?
Thank you for your help - i need to decide whether or not to RMA it quickly
-Zal