3D Vision with OpenGL?

mohawkade

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Jul 22, 2011
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I had an interesting conversation the other week with an employee from Nvidia about their products and how they work (Nvidia as a company).

And we got to talking about 3D...

Now he mentioned that the regular 3D vision kit does a sort of work-around hack to allow 3D vision in most DirectX games, and they tweak the settings slightly for every game. (That's also where you get the rating system in how a game fairs in 3D).

But with OpenGL, it's a more accepted freeware (unlike DirectX which has microsoft's name stamped all over it) for developers. And I was also told that OpenGL easily has the ability to output Stereoscopic vision (better than DirectX).

With that in mind, the final question is...

Does Nvidia 3D Vision Pro or any other product support Stereoscopic 3D with OpenGL applications?

Since developers use OpenGL more often, you'd think Nvidia 3D Vision Pro was marketed towards those people who might take advantage of that technology.