Archived from groups: alt.games.mame,rec.games.video.sega,alt.games.video.sega-dreamcast,uk.games.video.dreamcast (
More info?)
"Paul Turner" <paulturner@hotmail.com> wrote in message
news:169fc109.0408180508.237f79e5@posting.google.com...
> Sorry about the multiple posting - Google is being strange I think...
>
> Thanks for all your help so far everyone.... but I had loads of
> problems...
>
> first off, I thought it would be simple enough to download the
> DCPhoenix emu from
>
>
http://www.dcemulation.com/dcemu-dcphoenix.htm
>
> I downloaded the Disk Jugger selfboot ZIP file, uncompressed it to
> cdi, and then used Disk Jugger to burn it onto a good quality CDR
> (Verbatim) using my Philips CDR/CDRW drive, using a recording speed of
> 8x just to be safe. I followed all the instructions I found here:
>
>
http://www.dcemulation.com/newhelp/dj3burn.php?item=DC%20Phoenix%200.5&filename=dc-phoenix05DJ.zip&imagefile=dcphoenix5_selfboot.cdi
>
> But when I tried it in my DC it didn't play it just wirred a bit and
> eventually went to the DC settings screen.
>
> Not one to give up I thought maybe my Philips CD writer wasn't
> compatible with Disk Juggler (even though it 'appeared' to work fine
> during the burn) so next I went down a NERO road....
>
> I chose Paperboy, the single game emu from this page:
>
>
http://www.dcemulation.com/dcemu-SGA.htm
>
> I downloaded the Paperboy sbi file and then downloaded self-boot
> inducer. I followed the instuctions I found here:
>
> http://consolevision.com/dreamcast/tuts/burnsbis/
>
> and used NERO to burn the image it created from sbi again onto a
> Verbatim CDR and again using my Philips Internal IDE CD writer drive
> and again at 8x.
>
> When I tried the CD in my DC the same thing happened! It just whirrs
> and then goto the menu screen. If I select "play" it doesn't want to
> know.
>
> The DC works fine with proper games - so what's going on???!! My DC
> is PAL so I assume it plays CDR stuff no probs....
>
> Please please please help me!
>
> thanks!
How to ensure a successful burn:
Use Nero 5.5.10.42 (or a newer 5.5.x.x) whenever possible. Older 5.5.x.x
versions of Nero may have problems with the images, so if you encounter
strange errors - particularly an "Unexpected Exception," but also
misreported image sizes - you will have to update. Even 5.5.9.x is probably
too old already.
Turn any and all wizards off, and ensure that Nero is running in full mode
rather than Express mode (whether you use a registered version or the 30-day
trial). Otherwise, important options may not be accessible to you.
To set up Nero for overburning, select the Expert Features tab in the
Preferences dialog, enable overburning and set the overburn time to
82:00:00.
From the File menu, select "Burn Image," and once you load the .nrg image,
!!!MAKE SURE!!! to set the write method to Disc-At-Once/96 (the 96 is key
here). This is necessary for correct session offsets, otherwise your DC will
not boot the burned CD (even with the help of a boot disc). Regular
Disc-At-Once may in some instances work fine (depending on your PC setup and
CDRW drive) but is not guaranteed. As a matter of fact, regular DAO does not
allow overburning whereas DAO/96 does. One exception applies, however:
According to the latest feedback I've gotten, Nero 6 Ultra DOES work well
for Dreamcast games. The trick is that you have to use DAO instead of DAO/96
to burn the image correctly - the exact OPPOSITE of what you should do in
Nero 5.5! This is a bit surprising, but they seem to have made changes in
the burning engine fundamental enough to warrant this. So, to recap: When
using Nero 5.5, burn in DAO/96. When using Nero 6, burn in DAO only!
Other options:
Alcohol 120% appears to be a favorite alternative among users for burning
Nero images. You should use RAW-DAO mode, rather than RAW-SAO, for burning.
Since I've never used Alcohol 120%, I'm not aware of any other options that
may need set.
DaemonTools may be used to mount an .nrg image and burn it with DiscJuggler
or the like, if you're more comfortable with that method.
ENJOY!!