A short history of this build: It's my first, having completed it back in 2009. At that time I had a GTX260 in it, otherwise everything was the same. Current specs:
CPU: Intel Core i7 920 BX80601920
-- Running at about 35C with just a browser open. Will test temp under load later. Last time it reached >65C.
-- Heatsink: Noctua NH-U12P SE1366
-- Case: Antec 902 V3 with 5x120mm (not including 1 on heatsink) and 1x200mm fan running at medium to low speeds.
GPU: EVGA GeForce GTX 560 Superclocked 01G-P3-1461-KR Driver: 8.17.12.8026
-- Running at about 45C now with just a browser open. Will test temp under load later
Monitor: Acer 22" X223WDbd
Resolution: 1680x1050 @ 60Hz
MB: EVGA X58 SLI 132-BL-E758-TR
RAM: Corsair Model TR3X6G1600C7 G (XMS3 6GB (3x2) 240-pin DDR3 SDRAM DDR3 1600)
PSU: Corsair CMPSU-850TX 850W ATX12V 2.2/EPS12V 2.91 SLI Ready
To name just a couple of my (few) games and their performance The Battle for Middle-earth 2 stutters into <10FPS on anything higher than Medium. Starcraft 2 manages decently at High settings, though I believe the game's coding favors better performance. Battlefield 2142 runs at Medium settings. All in all I can play most all of my collection on decent to low settings. With a few exceptions (LotRO & SC2) I just hit a ceiling when I attempt to break into quality visuals.
I was running Lord of the Rings Online earlier on "High" (behind "Very" and "Ultra") settings. Doing so at 1680X1050 with DirectX11. The majority of settings (textures, detail, shadows, etc) are set at High or Medium. DX11 water is at Medium. I averaged about 25 FPS in non-populated, enclosed areas. ~15 in semi-populated, open areas. <15 in combat/character heavy areas. CPU ran at ~40C, GPU at ~47 with 60% fan speed.
Since day one I had performance issues with the 260. I chalked it up to a bad card, and I RMA'd the original hoping that would fix the issue. However, the replacement card underperformed as well, and so I hit the internet looking for help. I've yet to find a solution.
Just recently I completed a second build which I gave my old 260 to. The card works perfectly in the new machine, meanwhile my 560 has inherited the same underperformance issues in the (first) build. Before installing the 560 I made sure to completely wipe the old drivers (installed DriverCleaner, ran it in safemode, made sure it was all gone). The new drivers installed fine (apparently) and the card does perform better than the old one. However, it's clear that my system is not working as it should. Ran 3Dmark basic (free) settings this morning to these results:
Really looking for advice on how to fix this situation. I've been led to believe it isn't a hardware issue (no BSOD, sudden crashes, or any other hiccups really). By all appearances the computer runs fine. But for whatever reason it chokes the second you put some pressure on it.
Please let me know if I left out any information that may be valuable in solving this issue! Thank you!
CPU: Intel Core i7 920 BX80601920
-- Running at about 35C with just a browser open. Will test temp under load later. Last time it reached >65C.
-- Heatsink: Noctua NH-U12P SE1366
-- Case: Antec 902 V3 with 5x120mm (not including 1 on heatsink) and 1x200mm fan running at medium to low speeds.
GPU: EVGA GeForce GTX 560 Superclocked 01G-P3-1461-KR Driver: 8.17.12.8026
-- Running at about 45C now with just a browser open. Will test temp under load later
Monitor: Acer 22" X223WDbd
Resolution: 1680x1050 @ 60Hz
MB: EVGA X58 SLI 132-BL-E758-TR
RAM: Corsair Model TR3X6G1600C7 G (XMS3 6GB (3x2) 240-pin DDR3 SDRAM DDR3 1600)
PSU: Corsair CMPSU-850TX 850W ATX12V 2.2/EPS12V 2.91 SLI Ready
To name just a couple of my (few) games and their performance The Battle for Middle-earth 2 stutters into <10FPS on anything higher than Medium. Starcraft 2 manages decently at High settings, though I believe the game's coding favors better performance. Battlefield 2142 runs at Medium settings. All in all I can play most all of my collection on decent to low settings. With a few exceptions (LotRO & SC2) I just hit a ceiling when I attempt to break into quality visuals.
I was running Lord of the Rings Online earlier on "High" (behind "Very" and "Ultra") settings. Doing so at 1680X1050 with DirectX11. The majority of settings (textures, detail, shadows, etc) are set at High or Medium. DX11 water is at Medium. I averaged about 25 FPS in non-populated, enclosed areas. ~15 in semi-populated, open areas. <15 in combat/character heavy areas. CPU ran at ~40C, GPU at ~47 with 60% fan speed.
Since day one I had performance issues with the 260. I chalked it up to a bad card, and I RMA'd the original hoping that would fix the issue. However, the replacement card underperformed as well, and so I hit the internet looking for help. I've yet to find a solution.
Just recently I completed a second build which I gave my old 260 to. The card works perfectly in the new machine, meanwhile my 560 has inherited the same underperformance issues in the (first) build. Before installing the 560 I made sure to completely wipe the old drivers (installed DriverCleaner, ran it in safemode, made sure it was all gone). The new drivers installed fine (apparently) and the card does perform better than the old one. However, it's clear that my system is not working as it should. Ran 3Dmark basic (free) settings this morning to these results:
Really looking for advice on how to fix this situation. I've been led to believe it isn't a hardware issue (no BSOD, sudden crashes, or any other hiccups really). By all appearances the computer runs fine. But for whatever reason it chokes the second you put some pressure on it.
Please let me know if I left out any information that may be valuable in solving this issue! Thank you!