Archived from groups: alt.games.video.sony-playstation2 (
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"Android" <androvich@NOcomcastSPAM.net> wrote
>> > How many pirates are going to pay $170 for a 1GB memory stick in order
> to
>> > put a pirated game on it? Hmmm. Maybe it is a clever ploy by Sony to
>> > bankrupt pirates...
>>
>> How many pirates bought 300+ dollar CD burners to pirate PSX games? 500+
>> dollar DVD burners to pirate movies, etc?
>
> Yes, but that wasn't the cost of the game media itself. A one-time
> $300-$500 investment in a burner allowed the pirates to make multiple
> copies
> of games on $1-$2 CD's or DVD's which they could then sell at a profit.
> I'm
> talking about spending $170 on a 1GB memory stick for EVERY game.
Ah, peanut! I see what you're talking about. The pirates that are actually
selling the games, not just people that are downloading the games and
copying them personally. I understand your point now.
But, since it is just a memory stick, most people will already have it, no?
And it's just the matter of D/Ling it off of IRC or something, so the
traditional pirates selling games could just put the games on a DVD, or
something, really? Then the users just copy it to their memory sticks on
hand.
> Sure,
> people can store game code on their computer's hard drive and move
> different
> games back and forth to a single memory stick, but that still seems like a
> lot of effort and a lot more money than paying $5 for an illegal copy on a
> DVD which you can keep forever.
The pirates could put them on DVDs, though.
> No system will ever be hacker-proof, of course, but the harder and more
> expensive it is to copy games, the less piracy we'll see.
But, in this case, it's probably the cheapest handheld to hack so far. The
GBA, etc, required custom hardware, the PSP only a stick. As far as hard,
this is one of the easiest to do. Plug your stick in a PC and bang.
> Until someone creates a UMD burner, PSP piracy is likely to be minor.
I seriously doubt that will be the factor. D/Ling them and putting it on a
memory stick you can buy at a store is going to make it rampant.
> Emulators of other
> systems, on the other hand, ought to proliferate. If I can store an Atari
> 2600 emulator and 400 ROMs on a single floppy disk, I imagine that it
> won't
> be difficult to store the same on a memory stick.
I think it's going to be more of the hacking the PSP to play anything off
the memory stick that will be the hurdle. Once that's done, it'll run
rampant. D/Ling off IRC, and all. And the psychological aspect to it is
huge. "Oh, I'm not paying fifty for a portable game! That's the man
ripping me off!"
Personally, if it isn't worth your money to buy it (or wait for the price to
come down, etc) then you are saying it isn't worth playing.