Can nero CDspeed's scandisk read verify PS2 game disks?

G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

Can nero CDspeed's scandisk read verify PS2 game disks?

I use it to verify used ps1 games while I can still take them back. I want
to know if it works for DVD's as well. I don't want to get a DVD drive
unless this works.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"hashi" <me@privacy.net> wrote in message
news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
> Can nero CDspeed's scandisk read verify PS2 game disks?
>
> I use it to verify used ps1 games while I can still take them back. I want
> to know if it works for DVD's as well. I don't want to get a DVD drive
> unless this works.

Why do you pirate games? Do you work for free? Why do you think game
programmers, develpoers adn publishers should?
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"SDP81" <@wowway.com> wrote in
news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:

>
> "hashi" <me@privacy.net> wrote in message
> news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
>> Can nero CDspeed's scandisk read verify PS2 game disks?
>>
>> I use it to verify used ps1 games while I can still take them back. I
>> want to know if it works for DVD's as well. I don't want to get a DVD
>> drive unless this works.
>
> Why do you pirate games? Do you work for free? Why do you think game
> programmers, develpoers adn publishers should?
>
>
>

What the hell does making sure a used game isn't damaged have to do with
piracy.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"hashi" <me@privacy.net> wrote in message
news:Xns964714F9A8006776852d3f2@news.aioe.org...
> "SDP81" <@wowway.com> wrote in
> news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:
>
> >
> > "hashi" <me@privacy.net> wrote in message
> > news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
> >> Can nero CDspeed's scandisk read verify PS2 game disks?
> >>
> >> I use it to verify used ps1 games while I can still take them back. I
> >> want to know if it works for DVD's as well. I don't want to get a DVD
> >> drive unless this works.
> >
> > Why do you pirate games? Do you work for free? Why do you think game
> > programmers, develpoers adn publishers should?
>>
> What the hell does making sure a used game isn't damaged have to do with
> piracy.

You tell us. You're the one spamming the Xbox and PS2 newsgroups with
information about bootleg software. "Checking games while you can still
take them back" is the lamest excuse I've ever heard. Whether a game is new
or used, if it doesn't work, you can take it back to the retailer and
exchange it for another copy. The only reason to use software that checks
game disks for errors is to make illegal copies of them...pure and simple.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"Android" <androvich@NOcomcastSPAM.net> wrote in message
news:-uCdnXUNjOO45e_fRVn-og@comcast.com...

> You tell us. You're the one spamming the Xbox and PS2 newsgroups with
> information about bootleg software. "Checking games while you can still
> take them back" is the lamest excuse I've ever heard. Whether a game is
> new
> or used, if it doesn't work, you can take it back to the retailer and
> exchange it for another copy. The only reason to use software that
> checks
> game disks for errors is to make illegal copies of them...pure and simple.

That's bullshit. I bought Time Crisis 2 second hand, and when I got it
home, noticed that there were a few scratches on it that I thought might
make it not play. So, I checked the disk in the drive and it failed. I
took it back. Why check it? Because the error might not show up until you
get well into the game, and that might happen after the time to return
expires. Checking a game is perfectly reasonable and asking about it is
too. Frankly, your reaction is over blown, IMHO.

And I never pirate games, either. I rent or buy, but mostly buy. I can't
justify biting the hand that feeds me.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"Android" <androvich@NOcomcastSPAM.net> wrote in
news:-uCdnXUNjOO45e_fRVn-og@comcast.com:

>
> "hashi" <me@privacy.net> wrote in message
> news:Xns964714F9A8006776852d3f2@news.aioe.org...
>> "SDP81" <@wowway.com> wrote in
>> news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:
>>
>> >
>> > "hashi" <me@privacy.net> wrote in message
>> > news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
>> >> Can nero CDspeed's scandisk read verify PS2 game disks?
>> >>
>> >> I use it to verify used ps1 games while I can still take them
>> >> back. I want to know if it works for DVD's as well. I don't want
>> >> to get a DVD drive unless this works.
>> >
>> > Why do you pirate games? Do you work for free? Why do you think
>> > game programmers, develpoers adn publishers should?
>>>
>> What the hell does making sure a used game isn't damaged have to do
>> with piracy.
>
> You tell us. You're the one spamming the Xbox and PS2 newsgroups with
> information about bootleg software. "Checking games while you can
> still take them back" is the lamest excuse I've ever heard. Whether a
> game is new or used, if it doesn't work, you can take it back to the
> retailer and exchange it for another copy. The only reason to use
> software that checks game disks for errors is to make illegal copies
> of them...pure and simple.
>

You're wrong chief. I bought a copy of skies of arcadia that locked up 90
hours in to the game. this was well after the 7 day exchange period. I want
to avoid that again.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"hashi" <me@privacy.net> wrote in message
news:Xns96479CE0D9F17776852d3f2@news.aioe.org...
> "Android" <androvich@NOcomcastSPAM.net> wrote in
> news:-uCdnXUNjOO45e_fRVn-og@comcast.com:
>
> >
> > "hashi" <me@privacy.net> wrote in message
> > news:Xns964714F9A8006776852d3f2@news.aioe.org...
> >> "SDP81" <@wowway.com> wrote in
> >> news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:
> >>
> >> >
> >> > "hashi" <me@privacy.net> wrote in message
> >> > news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
> >> >> Can nero CDspeed's scandisk read verify PS2 game disks?
> >> >>
> >> >> I use it to verify used ps1 games while I can still take them
> >> >> back. I want to know if it works for DVD's as well. I don't want
> >> >> to get a DVD drive unless this works.
> >> >
> >> > Why do you pirate games? Do you work for free? Why do you think
> >> > game programmers, develpoers adn publishers should?
> >>>
> >> What the hell does making sure a used game isn't damaged have to do
> >> with piracy.
> >
> > You tell us. You're the one spamming the Xbox and PS2 newsgroups with
> > information about bootleg software. "Checking games while you can
> > still take them back" is the lamest excuse I've ever heard. Whether a
> > game is new or used, if it doesn't work, you can take it back to the
> > retailer and exchange it for another copy. The only reason to use
> > software that checks game disks for errors is to make illegal copies
> > of them...pure and simple.
> >
>
> You're wrong chief. I bought a copy of skies of arcadia that locked up 90
> hours in to the game. this was well after the 7 day exchange period. I
want
> to avoid that again.

I don't know where you guys are buying your games, but the local Target
allows for an exchange (with a receipt) for the same game within 90 days of
purchase--plenty of time to beat the game and figure out if there are any
"errors." But if your game locked up at a certain point, wouldn't that be a
programming bug that will be repeated even if you exchange it for another
copy? If it is due to physical damage, you take your chances buying a
pre-owned game. If a used game retailer sold me a scratched game and didn't
allow me to return it after 7 days, they wouldn't get my business.

Seriously, I can't believe that anyone would want or need to buy software to
check a used game for "errors"...but since developers deliberately write bad
sectors as part of copy protection schemes, I could see where it might be
helpful for piracy purposes. Hence my/our skepticism...
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"Android" <androvich@NOcomcastSPAM.net> wrote in message
news:y5adneiNS5kaBu_fRVn-uA@comcast.com...
>
> "hashi" <me@privacy.net> wrote in message
> news:Xns96479CE0D9F17776852d3f2@news.aioe.org...
>> "Android" <androvich@NOcomcastSPAM.net> wrote in
>> news:-uCdnXUNjOO45e_fRVn-og@comcast.com:
>>
>> >
>> > "hashi" <me@privacy.net> wrote in message
>> > news:Xns964714F9A8006776852d3f2@news.aioe.org...
>> >> "SDP81" <@wowway.com> wrote in
>> >> news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:
>> >>
>> >> >
>> >> > "hashi" <me@privacy.net> wrote in message
>> >> > news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
>> >> >> Can nero CDspeed's scandisk read verify PS2 game disks?
>> >> >>
>> >> >> I use it to verify used ps1 games while I can still take them
>> >> >> back. I want to know if it works for DVD's as well. I don't want
>> >> >> to get a DVD drive unless this works.
>> >> >
>> >> > Why do you pirate games? Do you work for free? Why do you think
>> >> > game programmers, develpoers adn publishers should?
>> >>>
>> >> What the hell does making sure a used game isn't damaged have to do
>> >> with piracy.
>> >
>> > You tell us. You're the one spamming the Xbox and PS2 newsgroups with
>> > information about bootleg software. "Checking games while you can
>> > still take them back" is the lamest excuse I've ever heard. Whether a
>> > game is new or used, if it doesn't work, you can take it back to the
>> > retailer and exchange it for another copy. The only reason to use
>> > software that checks game disks for errors is to make illegal copies
>> > of them...pure and simple.
>> >
>>
>> You're wrong chief. I bought a copy of skies of arcadia that locked up 90
>> hours in to the game. this was well after the 7 day exchange period. I
> want
>> to avoid that again.
>
> I don't know where you guys are buying your games, but the local Target
> allows for an exchange (with a receipt) for the same game within 90 days
> of
> purchase--plenty of time to beat the game and figure out if there are any
> "errors." But if your game locked up at a certain point, wouldn't that be
> a
> programming bug that will be repeated even if you exchange it for another
> copy? If it is due to physical damage, you take your chances buying a
> pre-owned game. If a used game retailer sold me a scratched game and
> didn't
> allow me to return it after 7 days, they wouldn't get my business.
>

I don't worry about scratches on my used games because I havnt encountered
any yet that Disc Dr. couldn't handle.

> Seriously, I can't believe that anyone would want or need to buy software
> to
> check a used game for "errors"...but since developers deliberately write
> bad
> sectors as part of copy protection schemes, I could see where it might be
> helpful for piracy purposes. Hence my/our skepticism...
>
>
>
>
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

Android wrote:
> "hashi" <me@privacy.net> wrote in message
> news:Xns96479CE0D9F17776852d3f2@news.aioe.org...
>
>>"Android" <androvich@NOcomcastSPAM.net> wrote in
>>news:-uCdnXUNjOO45e_fRVn-og@comcast.com:
>>
>>
>>>"hashi" <me@privacy.net> wrote in message
>>>news:Xns964714F9A8006776852d3f2@news.aioe.org...
>>>
>>>>"SDP81" <@wowway.com> wrote in
>>>>news:KYSdnQkaDbUIHuzfRVn-3g@wideopenwest.com:
>>>>
>>>>
>>>>>"hashi" <me@privacy.net> wrote in message
>>>>>news:Xns9646BF1D6F7F2776852d3f2@news.aioe.org...
>>>>>
>>>>>>Can nero CDspeed's scandisk read verify PS2 game disks?
>>>>>>
>>>>>>I use it to verify used ps1 games while I can still take them
>>>>>>back. I want to know if it works for DVD's as well. I don't want
>>>>>>to get a DVD drive unless this works.
>>>>>
>>>>>Why do you pirate games? Do you work for free? Why do you think
>>>>>game programmers, develpoers adn publishers should?
>>>>>
>>>>
>>>>What the hell does making sure a used game isn't damaged have to do
>>>>with piracy.
>>>
>>>You tell us. You're the one spamming the Xbox and PS2 newsgroups with
>>>information about bootleg software. "Checking games while you can
>>>still take them back" is the lamest excuse I've ever heard. Whether a
>>>game is new or used, if it doesn't work, you can take it back to the
>>>retailer and exchange it for another copy. The only reason to use
>>>software that checks game disks for errors is to make illegal copies
>>>of them...pure and simple.
>>>
>>
>>You're wrong chief. I bought a copy of skies of arcadia that locked up 90
>>hours in to the game. this was well after the 7 day exchange period. I
>
> want
>
>>to avoid that again.
>
>
> I don't know where you guys are buying your games, but the local Target
> allows for an exchange (with a receipt) for the same game within 90 days of
> purchase--plenty of time to beat the game and figure out if there are any
> "errors." But if your game locked up at a certain point, wouldn't that be a
> programming bug that will be repeated even if you exchange it for another
> copy? If it is due to physical damage, you take your chances buying a
> pre-owned game. If a used game retailer sold me a scratched game and didn't
> allow me to return it after 7 days, they wouldn't get my business.
>
> Seriously, I can't believe that anyone would want or need to buy software to
> check a used game for "errors"...but since developers deliberately write bad
> sectors as part of copy protection schemes, I could see where it might be
> helpful for piracy purposes. Hence my/our skepticism...
>
>

Exactly...If you check your discs when you buy them used you can tell if
they are bad off or not. I do it everytime I buy used. I look over the
disc they give, and if I don't like it I get another copy. If they have
no other copy of that game used then I will pass on it. Pretty simple
and in all this time I have yet to get one home using this method and it
not work or stop working. If it fails for some reason further in or
something it is much more likely it is something in the game itself, a
programming bug/glitch or something that is the problem.

I am like you Mark, I can't see any real solid reasoning for it, other
than theft. There are also these things called Disc Doctors (there are
other brands) that will repair discs and scratches...they work wonders.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

hashi <me@privacy.net> wrote:

> You're wrong chief. I bought a copy of skies of arcadia that locked up 90
> hours in to the game. this was well after the 7 day exchange period. I want
> to avoid that again.

What store was this? I'd think that if you could show that the game
locked up at that point due to damage on the disc, any store should give
you another copy - even if it was a used copy.

Any store that doesn't do this is just begging for trouble, and isn't
worth your patronage.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"Android" <androvich@NOcomcastSPAM.net> wrote in
news:y5adneiNS5kaBu_fRVn-uA@comcast.com:
>
> I don't know where you guys are buying your games, but the local
> Target allows for an exchange (with a receipt) for the same game
> within 90 days of purchase--plenty of time to beat the game and figure
> out if there are any "errors." But if your game locked up at a
> certain point, wouldn't that be a programming bug that will be
> repeated even if you exchange it for another copy? If it is due to
> physical damage, you take your chances buying a pre-owned game. If a
> used game retailer sold me a scratched game and didn't allow me to
> return it after 7 days, they wouldn't get my business.
>
> Seriously, I can't believe that anyone would want or need to buy
> software to check a used game for "errors"...but since developers
> deliberately write bad sectors as part of copy protection schemes, I
> could see where it might be helpful for piracy purposes. Hence my/our
> skepticism...

it would be a programming bug if the second copy demonstrated the same. It
was easy to test.

Yes, I take my chances with used games, but scanning them for errors
guarantees my success. If I can guarantee my success with used games,
there's no reason to buy new and no reason to reject a rare game for a few
scratches. So, I honestly don't know why everyone doesn't want to do this.

As for bad sector protection, those schemes were developed for the PC
market which doesn't have a built-in copy protection scheme. PS1 games
don't use it. I have 20 games, they all scan clean. The two PS2 cdroms
(blue disks) I have don't use it either. I doubt that PS2 DVD's use it if
the PS2 CDroms don't. They all may use bad sectors outside the data area.
If they do I can test that by booting the game, it's the data area that I
want to test. But I suspect the whole bad sector thing is a myth.

My question is completely justified. If you don't believe, you don't want
to believe. You shouldn't be so cynical.
 
G

Guest

Guest
Archived from groups: alt.games.video.sony-playstation2 (More info?)

"Doug Jacobs" <djacobs@shell.rawbw.com> wrote in message
news:1175f5ca2tsam4a@corp.supernews.com...

> What store was this? I'd think that if you could show that the game
> locked up at that point due to damage on the disc, any store should give
> you another copy - even if it was a used copy.

Ugh, more Jacobs dipshittery...

First, you have to get to that point in the game. I guess sit around and
play the game for hours until you get there.

Second, what's to say you didn't scratch the disk yourself?

Get a clue, chump.