This is the first time I’ve built a computer, I’ve had the money setting aside for a while. I want to make sure everything works together, and that I’m getting a good computer. I’m very flexible on any of the parts/distributors.
And this is my personal opinion... do you need a dvd drive? Personally I think they should've been dead ages ago >.>. You can install the os without a dvd drive using an usb.
Message edited by Anonymous on 12-20-2011 at 03:26:46 AM
For the board, I looked at the ones you posted, looking at the specks the only thing that was different was the quick synk for video transcoding in the z68. Is this worth an extra $60?
I somewhat agree, dvd should be dead, but this year alone I’ve burned at least half a dozen dvds. Some people are just barely moving on from beta tapes… When I finish a video edit, usually they ask me for a dvd
For the board, I looked at the ones you posted, looking at the specks the only thing that was different was the quick synk for video transcoding in the z68. Is this worth an extra $60?
No... not really. Reason I posted those two was the one you chose was a *p67 deluxe and I posted the equivalent *z68 deluxe but because it was more expensive I posted the z68 pro also. You don't have to go with either. I just posted z68 mobos because I feel they are newer... but not really.
Yes, it does. In my experience, ATI/AMD's OpenGL drivers suck, and he is using Maya. If it was 3dsMAx, it would at least be Direct3D... but it isn't. Frankly, I trust ATI/AMD's OpenGL drivers about as far as I can throw them... and my ATI/AMD experience is largely with a FirePro, so i can imagine what their consumer OpenGL drivers are like.
Yes, it does. In my experience, ATI/AMD's OpenGL drivers suck... ...my ATI/AMD experience is largely with a FirePro, so i can imagine what their consumer OpenGL drivers are like.
Everyone's experience is different and of course. firepro. they weren't exactly meant to support gaming.
Yes, but the OP is talking about a machine for doing 3d work, editing, and gaming, in that order. My experience with the Firepro cards was not with games at all, I didn't run any games on the machine. (The machine in question was the HP z400 I reviewed for Tom's Hardware when i developed the new workstation tests, I had the machine for almost eight months and used it to develop all of the in-house workstation tests as well as running the tests on said machine)
(Also, if he is editing with Premiere Pro CS5 or higher, the GPU acceleration only works on NVidia cards...)
Yes, but the OP is talking about a machine for doing 3d work, editing, and gaming, in that order. My experience with the Firepro cards was not with games at all, I didn't run any games on the machine. (The machine in question was the HP z400 I reviewed for Tom's Hardware when i developed the new workstation tests, I had the machine for almost eight months and used it to develop all of the in-house workstation tests as well as running the tests on said machine)
(Also, if he is editing with Premiere Pro CS5 or higher, the GPU acceleration only works on NVidia cards...)
True but I have no experience with firepro at all and you don't with games. So I'm just being cautious about the firepro underperforming with games... I do understand that multimedia was priority and the benefits but I'm just not sure about how big of a difference in performance in games the op might have with a firepro card.
True but I have no experience with firepro at all and you don't with games. So I'm just being cautious about the firepro underperforming with games... I do understand that multimedia was priority and the benefits but I'm just not sure about how big of a difference in performance in games the op might have with a firepro card.
I have plenty of experience playing games. My real testing experience is with workstation systems. I am not and did not say for him to get a FirePro. I said my experience with ATI/AMD's OpenGL drivers is based off of my experience with their FirePro cards, and that it was a rather negative experience that causes me to not recommend them. In fact, based on personal experience, I recommend an Nvida-based consumer card over an ATI/AMD 'professional' card and only recommend the Nvidia professional cards when the person is doing the level of work that usually requires them.
I mainly want the rig to do heavy 3d work and video editing, but I didn’t want to sacrifice gaming. I’d considered a workstation card, but I heard the performance wasn’t all that noticeable? I’ve no preference of brands, but if an NVidia works better with Premiere… I was looking at the EVGA DS GeForce GTX 560:
I mainly want the rig to do heavy 3d work and video editing, but I didn’t want to sacrifice gaming. I’d considered a workstation card, but I heard the performance wasn’t all that noticeable? I’ve no preference of brands, but if an NVidia works better with Premiere… I was looking at the EVGA DS GeForce GTX 560:
or, should I spend more on a better card, will it help performance in 3d programs and editing?
It depends on the complexity of your scenes. Depends, really, if you hit the area where there is a 'performance difference' between consumer and pro cards. Keep in mind the 'consumer cards' are usually clocked faster.
(Another check in the NVidia box would be if you plan on using GPU-based rendering... do you?)
It depends on the complexity of your scenes. Depends, really, if you hit the area where there is a 'performance difference' between consumer and pro cards. Keep in mind the 'consumer cards' are usually clocked faster.
(Another check in the NVidia box would be if you plan on using GPU-based rendering... do you?)
They probably will be moderatly complex. For now I'd rather stick with a consumer card, that'll probably be the first area I'll upgrade in the future.
I don't know much about gpu based rendering, but it sounds promising. I do a lot of different things in 3d, so I'll probably use it. Only NVidia cards have the gpu rendering?
They probably will be moderatly complex. For now I'd rather stick with a consumer card, that'll probably be the first area I'll upgrade in the future.
I don't know much about gpu based rendering, but it sounds promising. I do a lot of different things in 3d, so I'll probably use it. Only NVidia cards have the gpu rendering?
iRay only works on NVIDIA GPUs. VRayRT works on NVidia and 'some' ATI GPUs.
Message edited by Draven35 on 12-25-2011 at 11:02:47 PM