Look at it this way. Your monitor updates it's screen at the rate of it's hz. In your case, 60. So no matter how many frames your computer generates, only 60 frames get updated per second.
Every refresh is accompanied by a period where nothing is updated by the monitor. This is called Vertical retrace mode. When you turn on v-sync, the graphics card will not update the frame buffer unless it's in vertical retrace mode. This prevents the frame buffer from changing while it's being written to the screen, preventing 2 different images from being displayed at once which results in what looks like a tear through the screen.
If you are able to get over 60 FPS on a 60hz monitor, it is only a good thing to use v-sync. Not only does your monitor not display more than 60 frames, but if you try, you end up with tearing on the screen.
The only reason to have more FPS than your monitors hz is for bragging rights.
As mentioned above, if you want more displayed FPS, get a 120hz monitor.
Awesome. I don't feel like playing any game that doesn't offer 3D vision support. You might want to look for 3D vision 2, it's supposed to brighten things up a lot, which is one of it's few drawbacks (adjusting gamma settings helps too).