marshal11 :
yeah, BF3 uses hyper threading, i know WoW does, and there are a few new games that use it now too.
Are you really sure? Or the engine is just using the extra cores?
Dug around a bit, and it still seems, that no games use HT.
Not even WoW and BF3.
As far as I know, people ,for example, with 4core slow clockspeed "gaming" laptops are playing BF3 w/o an issue, but when it comes to typical games, their overpriced "gaming" laptops suffer seriously. Though I cannot confirm that, as a lot of reviews say that BF3 only scales to 2 cores (NOT software threads) and still prefer clockspeed over the extra cores.
Seems like hyperthreading made BF3's gaming experience worse, as microstuttering was more of an issue. When HT was turned off, more fps was gained.
Still seems too outerspace to me, that games use software threads.
I think even Java based games e: Minecraft, Runescape. Scale only to 2 physical threads(cores), and wont scale beyond that.
They still prefer clockspeed over parallelism. (Though java was made to scale better than c,c++ and phyton).
Yes... There are games, that use more cores, but I haven't yet seen one to use software threads.