Archived from groups: alt.games.video.sony-playstation2 (
More info?)
mo wrote:
>
> "Paul Heslop" <paul.heslop@blueyonder.co.uk> wrote in message
> news:42A47BA7.B613CA7C@blueyonder.co.uk...
> > mo wrote:
> > >
> > > Hi,
> > > I'm playing Burnout on the PS2, and it keeps freezing half way through
> > > levels. It will pause for maybe 4, 5 seconds, kick back in for the same
> > > amount of time and then pause again. I've changed the game at the shop,
> and
> > > the second copy also behaves in the same way. I've got about 15 games,
> and
> > > all of the others are just fine. Any ideas why this might be happening?
> Is
> > > there a known problem with the game? Have the Gods of Arcade Racers
> decreed
> > > that I shall never play the damn thing?
> > > Any help appreciated.
> > >
> > > mo
> >
> > I had a similiar problem with my xbox version of burnout. The races
> > where you have more than one section, the ground would just disappear
> > and of course your car would crash. I thought it was the machine as it
> > has been glitch but after looking on the net I found a few others had
> > suffered from it and in the xbox group a couple said take it back as
> > they had to try more than one copy to get one which worked with their
> > machine... we returned it and the next one is perfect.
> >
> > Is your ps2 old? Has it started making a sort of grinding noise just
> > before this crash? If not the likely thing is just a compatibility
> > thing. You could always ask to try one or two more and see if you
> > manage to flow through the problem
> >
> > --
> > Paul (And I'm, like, "yeah, whatever!")
>
> Nice one, thanks.
> You got it spot on really. The floor will vanish, leaving the car suspended
> in space for a period, before it bursts back into life and - what do you
> know - you've crashed out in spectacular style! Becomes tiresome very
> quickly
> The PS2 is a couple of years old now, and can be a little tetchy!
> Guessed it may be a compatibility quirk - cheers for the confirmation
>
> mo
That's okay mo, nowt worse than being left dangling :O)
--
Paul (And I'm, like, "yeah, whatever!")
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