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Geforce 560 vs geforce 560 ti

Tags:
  • Graphics Cards
  • Battlefield
  • Geforce
  • Graphics
Last response: in Graphics Cards
November 20, 2011 8:55:11 PM

Is there a major difference between the two? Will the 560 be able to handle battlefield on ultra/high graphics?

More about : geforce 560 geforce 560

November 20, 2011 9:00:43 PM

The 560 is just an overclocked gtx 460 the 560 ti is a totally different chip, so the gtx 560 ti is the better choice.
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a c 143 U Graphics card
November 20, 2011 9:04:14 PM

What's your monitor resolution ? your total system specs ?

Genrally the GTX 560ti is a bit faster than the non ti version.
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November 20, 2011 11:23:52 PM

Well the 560ti is a bit too expensive for me, so should i get the 560 or the gtx 460?
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November 20, 2011 11:26:27 PM

Get a good gtx 460 (like gtx 460 hawk) and overclock it to the clocks of a 560.
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a c 143 U Graphics card
November 20, 2011 11:28:44 PM

doginpants said:
Get a good gtx 460 (like gtx 460 hawk) and overclock it to the clocks of a 560.

And your point ?
The GTX 460 will never achieve the clocks of the GTX 560 unless you're using extreme liquid cooling, besides the GTX 560 has more memory bandwidth and texture texture filtering rate
http://www.tomshardware.com/reviews/geforce-gtx-560-amp...

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a c 143 U Graphics card
November 20, 2011 11:32:28 PM

@OP
The GTX 560ti is faster than the GTX 560 non ti by 4-5%, 10% by the worst situations which i believe that you can achieve it with a good OCing to the non ti.

So my opinion is to grab the non ti and enjoy gaming with it.
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November 20, 2011 11:32:40 PM

ilysaml said:
And your point ?
The GTX 460 will never achieve the clocks of the GTX 560 unless you're using extreme liquid cooling, besides the GTX 560 has more memory bandwidth and texture texture filtering rate
http://www.tomshardware.com/reviews/geforce-gtx-560-amp...

If you get a well cooled gtx 460 like the gtx 460 hawk you can easily achieve 810 core clock, and save like $20 or $30.
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a c 143 U Graphics card
November 20, 2011 11:36:42 PM

Why would i experience heat and noise issues ? and i'm not only OCing the core clocks it's the Core,Memory & Shader clocks.


675 MHz 810 MHz
900 MHz 1200 MHz
1350 MHz 1620 MHz

EDIT: memory bandwidth and texture filtering rates are different as i stated above.
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